Before you go gambling: The best and worst casino game odds

Baccarat: Best Bet in the House

Discuss strategies for riding trends, which casinos offer the best games, card counting for side bets, and all things baccarat.
[link]

For anybody that Has knowledge in the casino gaming industry, what game gives the best odds four the customer?

submitted by Letitflysteve to AskReddit [link] [comments]

For anybody that Has knowledge in the casino gaming industry, what game gives the best odds four the customer?

submitted by urlradar3 to gameee [link] [comments]

The change machine gives you the best odds of any machine in the casino

This one hit me in the shower of the Venetian in Las Vegas.
submitted by wheresjim to Showerthoughts [link] [comments]

Casinos in Vegas with best odds?

Are there any casinos on the strip that offer better than 3,4,5X odds? If so, do they also offer better than 6X odds for the DP? I played in a casino in Iowa that had 10X odds, but what was so great, was they offered 10X odds on the DP as well and not just to lay, but to win.
The last time I was in vegas (a couple of months ago) the casinos that i played at only allowed me to lay 6X my minimum DP bet (and DC bets). This severely reduced my potential winnings. On. $5 DP, the max i could ever lay was $30. When playing in Iowa, i was able to lay $100 on a 4 or 10, $75 on a 5 or 9, and $60 on a 6 or 8, so the payout would be 10X my minumum bet ($5).
I know that the casinos off the strip tend to offer better odds, but i was wondering if there were any on the strip that might be better to play at.
submitted by Jag94 to Craps [link] [comments]

Video poker is considered one of the simplest casino games to learn and play and provides the best chances of winning in terms of odds.

Video poker is considered one of the simplest casino games to learn and play and provides the best chances of winning in terms of odds. submitted by casinositesuk to u/casinositesuk [link] [comments]

Site that shows the best places to play in Vegas. I'm a huge fan of Main Street Station and Casino Royale myself because of the odds.

Site that shows the best places to play in Vegas. I'm a huge fan of Main Street Station and Casino Royale myself because of the odds. submitted by poprockcide to Craps [link] [comments]

"I think I've lived long enough to see competitive Counter-Strike as we know it, kill itself." Summary of Richard Lewis' stream (Long)

I want to preface that the contents of this post is for informational purposes. I do not condone or approve of any harassments or witch-hunting or the attacking of anybody.
 
Richard Lewis recently did a stream talking about the terrible state of CS esports and I thought it was an important stream anyone who cares about the CS community should listen to.
Vod Link here: https://www.twitch.tv/videos/830415547
I realize it is 3 hours long so I took it upon myself to create a list of interesting points from the stream so you don't have to listen to the whole thing, although I still encourage you to do so if you can.
I know this post is still long but probably easier to digest, especially in parts.
Here is a link to my raw notes if you for some reason want to read through this which includes some omitted stuff. It's in chronological order of things said in the stream and has some time stamps. https://pastebin.com/6QWTLr8T

Intro

CSPPA - Counter-Strike Professional Players' Association

"Who does this union really fucking serve?"

ESIC - Esports Integrity Commission

"They have been put in an impossible position."

Stream Sniping

"They're all at it in the online era, they're all at it, they're all cheating, they're all using exploits, probably that see through smoke bug got used a bunch of times"

Match Fixing

"How many years have we let our scene be fucking pillaged by these greedy cunts?" "We just let it happen."

North America

"Everyone in NA has left we've lost a continents worth of support during this pandemic and Valve haven't said a fucking word."

Talent

"TO's have treated CS talent like absolute human garbage for years now."

Valve

"Anything that Riot does, is better than Valve's inaction"

Closing Statements

"We've peaked. If we want to sustain and exist, now is the time to figure it out. No esports lasts as long as this, we've already done 8 years. We've already broke the records. We have got to figure out a way to coexist and drive the negative forces out and we need to do it as a collective and we're not doing that."

submitted by Tharnite to GlobalOffensive [link] [comments]

How to spot a pump and dump 🐍

Some opportunist have taken to treating this sub like their own personal robinhood account. Make no mistake they are here to profit at your expense. I’m posting this because being pumped and subsequently dumped sucks, it just feels bad man. I wouldn’t wish it on anyone.
So if you don’t want to end up a jerry smith holding the bag on limited edition Star Wars coins then watch out for these tells that you’re being pumped.
  1. Urgency: Ever notice that that best deals will disappear if you don’t act fast? This is a classic sales trick used to pressure you into making a decision without thinking. It works for cars, clothes, gym memberships, and... stocks. No one can predict the price of a stock for EOW, EOM, or even EOY. Anyone claiming to is absolutely full of shit.
  2. Fomo: We love to see gain porn, that’s why we’re here right? For that sweet fat FIRE! But there’s a difference between bragging and goading. If someone posts their gains of 2000% and encourages you to get in on a stock at ATH ask them where tf their dd was at 10% or even 50%, crazy how we never see that. You’ve already missed out, there’s no point in worrying about what if’s, even if you bought it earlier it would’ve tanked anyway. Just focus on the next play and move on.
  3. Zero Doubt: Only a sith deals in absolutes. Believe it or not there is risk in every play and real dd considers it and offers counter points or the likelihood of either scenario playing out. The OP of a pump will leave this out entirely and claim a “sure thing” because this is the only thing stopping you from yoloing your kids college fund. In the back of your head you’re thinking “what if it tanks” and the OP will call you an idiot for even bringing up the risks. You are if you think a stranger is offering a free lunch with no strings attached.
  4. Emotional: Nothing screams desperation like an overly enthusiastic and defensive sales pitch. A good investment will be rooted in facts and the OP will discuss its merit like a newborn in Sparta. If they insult, go all caps, or go to other subs begging them to come here and down vote you... then find another yolo because this person is way too hungry for your money.
  5. Rando: This should go without saying, but if the OP has a Reddit age of 2 weeks you should be wary of what they have to say. Some folks do have a track record around here and while that doesn’t mean much, it’s at least some credibility compared to the obvious pump and dump accounts spamming this sub.
  6. Everyone is piling in: An effective pump and dump will convince nearly everyone, largely because they utilize all of the aforementioned tactics. Usually the naysayers get down voted to oblivion. But the obvious plays have either already had their run up or there’s a risk that isn’t being considered and it’s why the price is what it is. This is that classic tulip case study you always hear about, the masses piling into a sure thing that inevitably crashes.
This isn’t exhaustive and you probably won’t see everything in a post, but if you see 2 or 3 you should be prepared to get stuck holding a bag for years or possible worse.
And yeah I know this is a Wendy’s casino, but in a casino your odds are what they are, other players aren’t allowed to use your money on their bets so they can instantly cash out. And yet that’s what’s happening here. The house already has an edge, don’t give your tendies to some stranger on the internet.
My position: all in on the house of mouse!
submitted by calihotsauce to wallstreetbets [link] [comments]

I recently caught up to Gintama, and I think you should make it your 2021 goal to at least start it. Here's why I think that.

I know we've all seen Gintama floating around on the internet so often. People saying "watch Gintama!" and posting funny clips of the show all over reddit. I want to take a slightly different approach as to why I loved the show so much. Most of the time you hear, "it's really funny! best comedy!" with the additional "the serious moments are so good!" but I want to share my thoughts on why both aspects of it are so good, and why they work so well together. This post will not contain any major or specific spoilers.
So to start things off, how is the comedy in Gintama? I will warn you ahead of time, Gintama is not afraid to be vulgar. If you're turned off by jokes about private parts and poop, it's not the central focus of the humor but there is a lot of inappropriate humor. There is also a ton of pop culture references, by which I mean one episode may reference about 20 different things. Sometimes there will be entire mini-arcs (3 episodes) dedicated to one parody, something like JoJo's Bizarre Adventure or Dragon Quest. There is also a ton of meta humor. They are not afraid to break the fourth wall, talk about the production of the show, voice actors, filler episodes, etc.
Do you need to understand all the references to enjoy it? I would say it certainly helps if you have a somewhat strong grasp on Japanese culture, popular game and anime franchises, etc, but it's not mandatory. I've seen people go back and forth on this point, and while having a comprehensive knowledge of everything in Japanese media and growing up in Japan will definitely help the enjoyment, I found that with my limited knowledge it was still very fun. Even if I didn't get a reference it was still a silly moment for me, regardless if I knew who they were talking about or not. Plus, if you really want to, you can look up the references later to have an "a ha!" moment and learn more about the pop culture scene.
All of the characters are unique and enjoyable! Everyone has their own personality and their own dynamic with each other. You have the lazy yet (usually) dependable Gintoki, the straight man Shinpachi who's the butt of a lot of jokes, the vulgar overconfident Kagura, the leader of the rebels who is serious to a fault even in ridiculous situations Katsura, I could go on and on. Every character has their own vibe, their own appeal, their own dynamic with other characters, and their own running gags. Every time you see one of them on screen you know what to expect and it always delivers in a satisfying way, to the point where sometimes you'll see two characters interact and you're like, "oh man how will they interact?" It's really fun!
So, comedy aside, what is the plot of the show? The show takes place in Edo, specifically Kabukichō which is an entertainment and red-light district of Shinjuku in real Japan. There are host and hostess clubs, shops, nightclubs, restaurants, casinos, you name it. Aliens known as Amanto attacked Japan and took over, starting the sword ban. Samurai are far and few between and those who remain get by however they can. Enter the main character, Gintoki. A samurai who fought in the war against the invading Amanto, he still carries a wooden sword around and runs a business called Odd Jobs where he'll take on any task, from finding a kitten to stopping an invasion.
It's a very simple premise but it builds up and pays off in great ways. The more serious aspects of the plot come from leftovers of the war, rebels that defy the current government, the police force (Shinsengumi) trying to keep order, and some darker shadows behind the scenes, the truth of the Amanto, and the teacher that raised Gintoki and a few other of the main characters. It leads to some really serious and oftentimes depressing moments in the series.
So, how good are the serious portions? The action portions of the show are a little scarce early on. There's definitely a heavier focus on the comedy. At episode 58 you get your first taste of the true action and plot of the series (yes, I know, that's quite a ways in). From there, there are more mini arcs of about 3-6 episodes each that cover some much more serious topics and push the main plot along and introduce new characters and concepts. There's some really hard hitting backstories for some of the characters as well, often in ways you wouldn't expect. It makes each character feel a bit more real. The choreography, music, and voice acting are all top notch.
How do the comedy and more serious topics blend? This is the main point of my post that I want to make, and I thank you for reading this far. The serious moments really let you see the characters in a more serious light (duh), while the comedy segments let you see them in moments of peace. They're allowed to laugh, have fun, do stupid shit, but when shit hits the fan it often feels like they need to power through it to see those peaceful moments again. The show doesn't make a big point of this, but it's definitely the factor that pulled me in. You wanna see our goofy main trio get past this terrifying moment and be able to joke around again. You want to see the side characters persevere and overcome the odds so they can see tomorrow and laugh along with the rest of the cast. You get invested in the characters during the funny moments, so the serious moments have a stronger impact.
The action and serious scenes are also littered with silly moments or one-liners that make the fights or moments feel more natural. Like Gintoki will drop a one-liner or do something dumb during a serious moment and it's like "yeah that seems about right." He'll make fun of an opponent's name, complain about getting hurt, yelling at the bad guy for overreacting, make dirty distractions to get away, etc. But it always comes back to a satisfying conclusion. The comedy and the action flow seamlessly. A perfect example would be this moment where he fails to make a serious entrance. There's also this story about a dog who was abandoned by his owner. I feel those are my two favorite examples of blending serious with comedy.
Later in the series, especially the last few arcs, the comedy takes a backseat for a much more serious plot. It really makes the stakes feel high and every character feels like a part of this world. It's super well done and I won't say more than that.
Have you been convinced to check out Gintama? It's definitely a long series to get into, but it's absolutely worth it. Try sticking to one episode a day or every few days and you'll always have something to look forward to. Just make sure to skip the first two episodes because they were made as a celebration of the manga getting an anime adaptation, and it expects you to know all the characters (and also just isn't that great). Episode 3 is the proper "episode 1" of the series and begins with the characters meeting for the first time.
Don't think of it as some colossal hurdle to complete, focus on the journey not the destination. Enjoy your ride through the crazy, hilarious, fun, and heartbreaking world of Gintama and I hope you all end up enjoying it! There's definitely a reason that everyone who's seen it regards it so well and now I can confidently say I do too. I'm really excited for the final movie!
Edit: I also want to add that all of Gintama (aside from specials and OVAs) is on Crunchyroll!
submitted by Kyozou66 to Animesuggest [link] [comments]

The Best Odds in a Casino

submitted by GPPhill to reddit.com [link] [comments]

[Let's Build] Attractions in a demon pleasure palace that aren't sexual

My players are going to be visiting the palace of a demon lord of pleasure who's more CN than CE. I want to show that despite his title, he represents all forms of pleasure and good feelings, not just sex. Also space in his realm doesn't work the same way as it does in the mortal plane. He essentially has an infinite amount of space to work with and can customize it as he pleases, so there are no size constraints.
  1. A casino to feel the thrill of gambling.
  2. A dining hall with an endless buffet that visitors are allowed to eat as much as they wish.
  3. An idyllic beach with perfectly white sand to relax or play on.
  4. An arena where gladiators brawl it out against each other. The point of it isn't to kill each other as much as make the battles look stunning to the audience.
  5. A hotel with the most comfortable beds possible. Here anyone with enough money can enjoy a good rest after all the excitement.
  6. A beautiful and well tended garden filled with aromatic flowers and sweet fruits.
  7. A vineyard where exquisitely-aged wine can be produced just by pressing the grapes. (u/_SovietMudkip_)
  8. A petting zoo full of the babies of dangerous creatures. (u/_SovietMudkip_)
  9. An opulent concert hall where the best musicians of the realms perform (u/_SovietMudkip_)
  10. A small, cozy looking wooden library, with a cushioned bay window where rain gently scatters against the glass and a cup of some hot liquid gently rising with steam. (u/QuietOracle)
  11. An owl-bear hugging zoo. Go to sleep in the embrace of their soft down. (u/QuietOracle)
  12. The room of sensory experiences. The room itself is fairly plain, with the main feature being long tables running the length of the room. On closer inspection there are fist-sized carved holes, each one holding a small round crystal... (u/QuietOracle)
  13. A room with dozens of sacks filled with beans, lentils and grains where visitors can put their hands in and let the contents run through their fingers. (u/_WhiteCubeCat_)
  14. A hag (or any other long nailed creature) giving visitors a scalp massage. (u/_WhiteCubeCat_)
  15. A museum of little-known or long-forgotten art pieces, sculptures, and history. (u/MoonlightMancer)
  16. A festival full of colors, music, and drinks. Everyone seems to love you, and you can’t stop laughing. (u/MoonlightMancer)
  17. A hallway of endless doors. In each room is someone you know, complimenting you endlessly, sharing every positive, even begrudgingly jealous thought they ever had about you. (u/MoonlightMancer)
  18. A room full of bubble wrap. (u/EmmaDrake)
  19. A hot spring/spa, with fluffy towels, those showers that are like rain with perfect water pressure, mud baths, and refreshing food and drink. (u/lionesslindsey)
  20. A room full of people that constantly give you validation and laugh at all your jokes. (u/CountryJeff)
  21. Never-ending line of gold chalices, crystal vases, silver artwork, and other valuables. (u/PutridMeatPuppet)
  22. People who are “better” than you are marched in a stripped of their superior qualities. Beautiful people are disfigured and turned ugly. Wealthy powerful people are ruined and made to beg you for pennies. (u/PutridMeatPuppet)
  23. Mass groups of people enter the room and tell you how they admire you and how wonderful you are. They stroke your ego and inflate your pride. (u/PutridMeatPuppet)
  24. Servants do everything for you. Feed you, give you drinks, wash you, wipe your arse, etc. (u/PutridMeatPuppet)
  25. You are given a wickedly barbed leather whip. A slave creature is bound to a post and you can whip this creature to inflict your wrath upon them as much as you desire. If the poor soul dies, another is brought in to replace them. (u/PutridMeatPuppet)
  26. 'Knight for a day'. The full experience; lance, shiny outfit, a squire, a trusty stead, a dragon and a princess/prince to rescue. (u/mr_earthman)
  27. The magical equivalent of a holo deck (u/cyber-viper)
  28. Wide, flat plain with the fastest vehicles in the multiverse (a good place to use the Avernus vehicles) (u/Clickclacktheblueguy)
  29. A selection of cities and villages for you to destroy with war machines or your own magic. (u/Clickclacktheblueguy)
  30. A collection of wand that allow you to test out powerful magic. (u/Clickclacktheblueguy)
  31. A magical version of a movie theatre, allowing you to watch all manner of stories, true and legendary. (u/Clickclacktheblueguy)
  32. A moderately large pool where small battleships with tiny animated crewmen can be deployed in teams to shell and board each other for the audience's amusement. Honored guests can put their strategic abilities to a test against other players by directly giving orders to their ships, and in certain hours guests may even swim in the pool to live out the power fantasy of being a sea monster. (u/VIixIXine)
  33. A colorizer-device that transforms any clothes/armoweapons/other gear to any desired hue you wish (as long as it doesn’t affect the workings of the gear) (u/PaigeOrion)
  34. A grand screen, showing a nearly infinite number of (screen)plays from all space and time, including the show with the disgraced human paladin delivering a green baby gnome back to his home land through incredible odds. (u/PaigeOrion)
  35. A tiara that allows you to experience the sensory experience of a black cat as long as you wear it and close your eyes. (u/PaigeOrion)
  36. A plethora of small, multicolored blocks that will magically interlock with one another to render almost any architectural structure imaginable. (But don’t step on them barefoot!) (u/PaigeOrion)
  37. A band of musicians who are the perfect musical backup for any performances. Alone, they are more low key, but no less skilled, playing haunting melodies of unknown origin. (u/PaigeOrion)
  38. A massive walk-in closet where you can try in any clothes in any fashion you like. (u/Tezla44)
  39. A "schadenfreude" theatre, with shows that rely on slapstick and cringe comedy. (u/Martinus_XIV)
  40. A REALLY good chocolate fountain (u/BrokenBanette)
  41. A room designed to give you closure. When you enter this room, someone you loved and lost is there, sitting in a couch. The room feels vaguely familiar, but you can't place why. If Detect Magic is used, the room is full of magic (divination, transmutation, illusion) but the person seems like a normal person. You can chat with them for as long as you like. They behave just as you remember them, with the good and the bad. (u/ohsurenerd)
  42. A theatre performing the most magnificent tragedies. When you watch the performance, you find yourself completely enraptured: you cheer when things go right, scream when something terrifying happens, and moan and weep at the inevitable horrible ending. When you leave, it feels like removing a backpack full of lead that you'd been carrying for so long you'd forgotten it was there. (u/ohsurenerd)
  43. A room where there's a button, there's someone outside and it explains that if you enter there's a 50/50 chance of you dying or not, the room won't actually kill you and it's there just to make you feel the pleasure of near death experience. (u/SupremeGodDictator)
  44. A massage parlor with the universes best staff pampering your every need as you receive the most relaxing massage of your life whether it be scalp, back, foot, full body, etc. Has the worlds fluffiest towels and robes to luxuriate in while you wait or if you simply want to sit in a comfy chair and enjoy your ache free muscles. (u/Blue_Mando)
  45. An arena where you and your opponents heal near instantly, and you can fight endlessly (u/ellen-the-educator)
  46. A reenactment of your greatest failures in life, but this time they turn into your greatest achievements. (u/CountryJeff)
  47. A room with the world's finest works of art.... and a myriad of implements you can use to destroy them. (u/redrosebeetle)
  48. A torture chamber with mages on hand to create illusions of the people you wish to torture. Or increasingly realistic versions of them, depending on the level of magic you wish to implement. (u/redrosebeetle)
  49. A room full of gold and jewels you can roll around in, ala Scrooge McDuck. But woe betide anyone who tries to take a souvenir.... (u/redrosebeetle)
  50. As you're walking through the gardens, a person comes up to you. They introduce themselves as an adventurer who's also here on a quest. They seem to be the same class as you, and they're incredibly attractive-- almost exactly your type. You immediately click and end up spending the day together, talking about everything and anything. You tell them things you've never told anyone else before. They understand everything you tell them, almost innately, but they're still impressed by your feats and your stories. The two of you find an empty bedroom and close the door behind you. It's perfect in its imperfections. In the morning they're gone. No matter where you look, you can't find them. (u/ohsurenerd)
  51. A room lined with shelves and shelves of bottles and vials containing a crimson liquid flowing slowly (like a syrup), all with small labels on them. As you inspect the labels, you realize they've all got names on them: famous adventurers, kings and queens, great sages. If you drink one, you experience a selection of their memories as they experienced them: battles won, discoveries made, historical alliances and friendships being forged or broken... (u/ohsurenerd)
  52. A room that turns anyone that enters it into a child. It is full of every toy imaginable (u/arual_x)
  53. A tour of a chocolate factory. Kobolds work there, and the owner, who gives the tour, is a Metallic Dragon in Humanoid form. (u/arual_x)
  54. A fortune teller who has a Deck of Many Things with only the good cards. If you in any way offend them, they will sleight of hand vs perception check slip you a bad card instead. (u/arual_x)
  55. An island theme park of reanimated dinosaurs. The owner is a level 20 Necromancer called Hamm Johnand. (u/arual_x)
  56. A Virtual Reality style game that allows you to battle horrible monsters over and over again without risk of injury physical. But still allows you to gain XP... (u/arual_x)
  57. A perfect expanse of thick snowy ground. There is constantly a snowball fight going on. (u/arual_x)
  58. A giant room full of mattresses where everyone immediately gets a wonderful massage. (u/Revanclaw-and-memes)
  59. A room where you get to torture all of your worst enemies (u/Revanclaw-and-memes)
  60. A room where people applaud you, give you a trophy, etc (u/Revanclaw-and-memes)
  61. A room where you get something that was denied to you (u/Revanclaw-and-memes)
  62. A room full of gold and exquisite things, from beautiful furniture to magic weapons (u/Revanclaw-and-memes)
  63. A seemingly endless room where adventurers can drink a potion to grow wings and flit about to their hearts' delight (u/iriedashur)
  64. An ordinary classroom containing the adventurer's childhood friends, enemies, and their most hated teacher. Upon entering the room, the adventurer discovers that they are invisible, and free to pull pranks as they wish (u/iriedashur)
  65. A brightly colored room piled high with wrapped gifts, large and small, for the adventurers to open endlessly (u/iriedashur)
  66. A purple and black dragon named Ace who cooks you garlic bread and cake. (u/sanorace)
  67. A magic pair of goggles/glasses that simulate any “What if” question you pose to them. (u/lewiscann)
  68. A magical weather room where you can ask for any weather for your pleasure (I love listening to rain) (u/lewiscann)
  69. A room full of lounges with a floating slow burning piece of wood that warms the whole area, the piece of wood is so large you can see the flame spread through this piece of wood forever (u/lewiscann)
  70. A room where you can bite your fingernails and they grow back instantly ( so you can bite them some more )(u/razenastie)
  71. A room with incredibly weakened versions of powerful monsters. (u/Your_InsideMan)
  72. A vast room on wooden sculptures, oil, and torches. (u/Your_InsideMan)
  73. A zoo of sentient races (u/Paralytica)
  74. A collection of legendary heroes magically transfixed in blocks of ice. (u/Paralytica)
  75. Palanquin rentals (u/Paralytica)
  76. A booth that will remake your face whilst in the palace (ostensibly to make you more beautiful but it could be used for anything) (u/Paralytica)
  77. A magic chair that gives really good back massages (u/TenNinetythree)
  78. A playground where the slides and carousels are for adults (u/TenNinetythree)
  79. A room where you become a giant and can destroy cities and fortresses kaiju style. (u/Paralytica)
  80. Drug Olympics. A room with every drug imaginable to try. Leaving the room cleanses you of their effects. (u/Skitsafrit)
  81. No Pauses. A room that has the effect of making all conversations flow perfectly. No silence stretches too long, no one mishears you, and every topic segways perfectly into the next. (u/Skitsafrit)
  82. Deprivation Room. The room is so absolutely featureless and quiet, that you can meditate magnitudes better here than anywhere else. (u/Skitsafrit)
  83. A games room where you play against your perfect match (u/Nesurame)
  84. Similar to the previous, a games room where you're matched against nothing but weaker opponents (u/Nesurame)
  85. A smoky, dreamweed hookah lounge (u/reallyenjoyscarbs)
  86. A heist simulator where you always get away with the big diamond, chest, etc (thrill of theft) (u/reallyenjoyscarbs)
  87. A sauna room with a central pillar. Inside the pillar is a chamber containing a magic stone which can detect the exact temperature preferences of those inside, and making each person feel said preference. (u/TgagHammerstrike)
  88. An oval-shaped room with countless glass lotion bottles, with each smelling better than the last. If you look for a specific scent (no matter how rare), you'll certainly find it with the help of a goblin near the back of the room. (u/TgagHammerstrike)
  89. A room that consists of A bunch of mortals so utterly jaded from years of plesure seeking that they need the hardest of drugs and the wildest of sensations to feel anything,with lesser demons feeding on their pursuit of euphoria. Think the emperors children from warhammer 40k. (u/TgagHammerstrike)
  90. A buffet of the lids of yogurt/pudding cups to lick. (u/Hunter37594)
  91. An olfactory room that reads your memories and replicates smells that remind you of your most joyous moments. (u/lecorbusianus)
  92. A wildlife reserve for Druids to find new and exotic wild shapes. (u/lecorbusianus)
  93. A room with musical instruments that you're able to master immediately. (u/lecorbusianus)
  94. Zero gravity obstacle course. (u/lecorbusianus)
  95. A cooking class taught by a master chef that always seems to have enough time to guide you one-on-one. (u/lecorbusianus)
  96. An enchanter who allows you to relieve the best moments of your life over and over again. (u/lecorbusianus)
  97. An illusionary room that brings up past experiences and let’s you make different choices to fix mistakes or win arguments. (u/The_Rhibo)
  98. A murder simulator to allow an individual to live out the fantasy of killing that special someone. (u/Brann_The_Kid)
  99. A library full of blackmail and secret knowledge regarding historical and political figures. A conniving, plotting character’s dream! (u/MoonlightMancer)
  100. A room where you can see colors that shouldn't exist. (u/Clickclacktheblueguy)
  101. A room with a creature in a dark robe sitting at a table covered in maps and dice. He helps you play a strange game where you and your party make up characters that go on adventures while the robed creature acts as all of the other characters and determines new events. (u/Clickclacktheblueguy)
  102. ...
submitted by Quantext609 to d100 [link] [comments]

$700,000 Bet on Fintech - BFT

$700,000 Bet on Fintech - BFT
Alright Degenerates- I posted a small little snippet a day or so ago about BFT. I wanted to do a bit of DD on BFT but also wanted to highlight something that was brought to my attention by a degenerate gambler. Lastly, I wanted to compile some good little snippets that have been put together by some other members as well as from the investor presentation.
Before reading further please understand the major Risks.
  • This is SPAC with ~10.00 NAV, if the deal falls through it could drop to 10.00 USD
  • The warrants could be very lucrative but they can be called and if a deal fails to materialize, these can become worthless.
  • If you're ok with the above risks, continue reading.
Keep in mind that this merger is not complete, but the terms of the deal have been provided to investors and we will be able to either vote yes for the deal or vote no and redeem our shares in BFT for 10.00 cash. So there is downside to this play should the vote not go through or should the two entities terminate the agreement. Right now the downside is ~3 dollars per share according to the close price from today.

MY POSITIONS - Mostly PRPL, PSTH and BFT/BFT.W


https://preview.redd.it/ygrfo9vp0b461.jpg?width=1065&format=pjpg&auto=webp&s=ccd5cd4846d0cdcd6f1ed0e7a37548399a5cf461
https://preview.redd.it/fd3o99vp0b461.jpg?width=1072&format=pjpg&auto=webp&s=96faf02b077fc060c6025bbf7976b54edc6db493


The Customers and MOAT

  • Deep Customer Base with deep ties to gambling/betting industry with Deep penetration in Europe and growing customer bases around the world. Gambling is a tricky business and regulated differently than other industries. Many big players have avoided the industry and Paysafe has a great reputation and has become one of the early movers in the industry. The following are some notable customers.
https://preview.redd.it/0bhbpnvr0b461.jpg?width=473&format=pjpg&auto=webp&s=57ec71dfedd8c6eb1d604282021340fbd8d39025
https://preview.redd.it/cno03rvr0b461.jpg?width=285&format=pjpg&auto=webp&s=4281b8e0db4783b7b4b6cce74f62f0694bdbb008

----------------------------------------------------------------------------------------------------------------------------------------------------- I actually know Paysafe and the usage quite well.
PayPal has many restrictions in Europe regarding iGaming , so does Square.
This is a big play on iGaming for those that aren’t aware.
I was a mid- high stakes online poker player through the 2010-2018. Played a variety of sites. : iPoker; PokerStars, Paddy, MicroGaming, 888, Party. Why so many sites? Because I was always on lookout for where the action was, if a big whale sat down at one online casino; you bet your sweet ass I’m there.
So let me give you my take as a consumer that’s probably spent over $100,000 in transaction fees personally on Paysafe.
This was one of the cheapest and fastest ways to move money around online.
Unlike Stripe this which is against risky business such as CBD and gambling, paysafe is actually one of the leading payment providers in both UK/AUS / Ireland for iGaming.
Big example is William Hill, Bet365, Bwin.
Now why would you want to move money online around as a gambler ?
Well, Visa/MC charge close to 50%->75% more, online casinos = the merchant. They don’t wanna pay that, and in fact put limits on this type of payment processor. (Your visa’s credit cards etc). If a punter deposits / withdraws frequently, the online casino could literally be on the hook for like 20-30% of the turnover throughout the gambler’s period. (This assumes the gambler doesn’t lose all his money per deposit.
Imagine you’re a professional sportsbettor, you’re not loyal to one site. Different spreads / odds are offered on every site, you want to be able to move your money from one to another quickly and cheaply. Arbitrage opportunities do exist in sports betting as bookmakers hedge their books to minimize risk, diff frequencies of bets occur on each sports book; you get the idea.
For recreational punters, it’s simple: some sporting events that are smaller simply don’t exist on one site that exist on another. Eg. Perhaps you using Pinnacle / 10dimes for low spreads on high volume events, but perhaps you want to gamble on live events on bet365 on another day, and bet ponies on Hill.
What if you only have $5000 ? Giant pain in ass to deposit money to each site, paysafe lets you move it around easily.
Should you use visa, you may get blocked from depositing on various sites; Bodog, WHill, Bet365 just to name a few. Withdrawals and clearing deposits with bank transfers or checks takes days-> weeks and gamblers ain’t gonna wait for that shit.
You can also buy prepaid paysafe cards from stores if you don’t wish to use your real credit card; and load that shit up.
One of the biggest markets this is prominent in is South east Asia, they are some of the biggest punters and fucking loving gambling. Looking at you pinoys, Indonesians, Malays. Not everyone wants to fly to Macau to get their rocks off.
As much as this is a play on FinTech, please understand this company has more or less the best Payment service on online gambling globally.
-----------------------------------------------------------------------------------------------------------------------------------------------------

The Comparable VALUATIONS

From this chart you can see that there looks to be some favorable multiples that could improve once a deal closes. Also, I'm very bullish on the great Margins as well as the conservative growth. I think Foley along with the growing Igaming undervalues the potential of this company. Just the Draft Kings relationship make me tingle.

CHART is COURTESY of u/CoachCedricZebaze
https://preview.redd.it/aozxwuft0b461.jpg?width=722&format=pjpg&auto=webp&s=e40cbc4538ff3bef87a31050dca316ecae996a9b

Management and Growth

  • Bill Effing Foley - I have a thing for guys name Bill and this guy get my nips hard.
    • This guy has turned shit into gold. See his previous ventures before and after....

https://preview.redd.it/dp6oe2ew0b461.jpg?width=386&format=pjpg&auto=webp&s=5e6f137c95fec971568dfa5bc07d0290997c753d
https://preview.redd.it/mhl9b7ew0b461.jpg?width=326&format=pjpg&auto=webp&s=f57ec2eb7c7c318323373af10c8bb12b03e9082e
  • Bill has connections and a strategy to dominate Igaming.
  • Igaming addressable Market is expected to grow immensely from a few billion to tens of billions.
https://preview.redd.it/qfacblzz0b461.jpg?width=241&format=pjpg&auto=webp&s=dbcdace95286ffccf613daa79b93554ca3e5728b

This is an end to end payment processor with big big big name relationships for very disruptive companies that have huge addressable markets. The reason I am excited is because IGAMING is just really starting to take off and Paysafe is a first mover with brand new experienced management and very very fair valuations that could pop after a merger.
TL;DR- BUY BFT stock and BFT.W because BFT stands for big freaking tenderloins.
submitted by dhsmatt2 to wallstreetbets [link] [comments]

Before you spend money on this game, consider this.

I've been seeing a lot of posts where people are upset or complaining that they didn't get anything after spending "x" amount of money.
I just want to put my two cents in there since this is how I look at the game. Before spending any money on primogems, consider these things:

"If I get this character with $x, is it even worth $x?"

You're essentially paying to play with a character. Except in this case, paying for a chance to play with that character. What about the people who have spent thousands on this game? After getting Diluc or Mona for $3,000, was it worth it?
Think of all the things you could buy with that money. A Nintendo Switch costs $300. A game costs up to $60, and you know what you're getting. Rent money is $1,000-$3,000. The list goes on.

You're never guaranteed anything.

The ONLY exception to this is pity rolls. The maximum you'd need to spend is 28,800 primogems (around $400+) to guarantee getting the featured character on the banner. This is assuming that you didn't get any 5-stars before hitting the pity the first time, your first pity wasn't the featured character, and you hit the pity a second time to guarantee them.
Is any single character worth $400?
Other than the featured character, it can be REALLY difficult to pull any other character. You want Diluc? If you roll on the featured banner, its 50% chance you'll get the featured character. That means 50% chance you'll get a different 5-star. Since there are five 5-stars at this moment (not counting the featured), you have a 1/10 chance of pulling Diluc when you get a 5-star from this banner. On top of that, it's a 0.6% chance that you'll even pull a 5-star to begin with. As for the standard banner? The chance is even smaller with all the weapons thrown in.
To those complaining that they spent $100, $500, $1000 and didn't get what they wanted, you were never guaranteed it to begin with. It's all RNG, you aren't owed anything because you spent money on the game.

There will always be a new character that you'll want.

So you spent $400 on getting Venti. You needed him, he's your favorite character right? Of course you had to spend for him, he's the best character you've ever seen and you couldn't enjoy this game without him.
A few months later, a new character is released and you're in awe. Their skills...their looks....their element...you NEED them.
Well, that's another $400 you'd have to shill out to guarantee them. What's that? You only want to use them if you have their first constellation? Well better get that credit card out again, looks like you'll need to pull some dupes.
This is a never-ending cycle. I've run into this feeling countless times in video games. The new shiny thing will always be tempting you.
Not to mention power creep. New characters are often made to be better than older ones. As the game progresses, people who don't have newer characters are often at a disadvantage (mainly with DPS). In a gacha game like Genshin, it would be very expensive to keep up with this if power creep occurs within this game in the future. It's best to make the most of what you have.

Gacha = Gambling

When you go to a casino, do you walk in expecting to win millions? The odds are never in your favor when gambling. Rates are low for a reason. If everyone could spend $50 and get the exact characters they wanted every time, Miyoho wouldn't be making as much money as they are.
Gacha games have always been about gambling for characters. As stated previously, you're neverarely guaranteed anything, and by the time you've gotten what you wanted (unless extremely lucky), the company has already gotten what they wanted.

Don't be blinded by sunk-cost.

Sunk-cost is the idea that you've already put so much into something, and it'll go to waste unless you continue putting resources into it to get it. Do not be blinded by this when doing gachas.
Say you spent $100 and didn't get Qiqi. You've already put so much into the game, and not getting her would mean your money went to waste right? What if it would take another $1,000 to get her. Would that be worth it? It's best to cut your losses and walk away. Thinking about the sunk cost of something is what gives many people difficulty walking away, and causes them to over-spend.

Your party has limited space.

Yes, I know abyss is the exception. But overall the majority of the game only allows 4 characters at a time. You can't play with them all. It feels real bad to put a character you spent a lot of money on aside because they don't fit your current comp anymore.
-------
This comes from someone who is largely free-to-play in games like this. The only gacha game I've ever spent money on was Love Live a few years ago. I spent $125 and never got a single ultra-rare with my pulls. From that I realized what I was doing. Even if I could afford putting $30 per 10-pull, was the card I was going to get really worth that? No.
I learned from that experience and see gacha games for what they are.

Glorified gambling.

PS: If you are aware of all this and still want to spend $$/disposable income on primogems, by all means go ahead. But for many people it's easy to lose sight of what they're really paying for. I hope this is helpful in some way.
Feel free to disagree with any of this, but this is my perspective on the game and I get really sad seeing so many posts on the subreddit about how depressed people are after spending and not getting anything, and feeling entitled to it.
TL;DR: It's easy to sink lots of money into this game if you don't recognize you're gambling and never guaranteed anything. This is a warning post, not a criticism of anyone.

EDIT: As reddit user u/zapzya summarized: "...not everyone actually has the financial stability to invest in such a product, yet will do so anyway because they are not particularly knowledgeable in gambling mechanics or because shady tactics like the currency change ($$ genesis crystals primogems fates) actually work."
submitted by appleminte to Genshin_Impact [link] [comments]

I live in a small mining town in the mountains of Colorado. Someone is building a massive casino nearby, Pictures Included

I grew up in a small mountain town named Eureka. It was founded in the late 1800s during the gold rush, but after the mines dried up the town began its slow descent into decay. Half the houses are empty or abandoned now.
You can see a picture of the kind of houses here in Eureka:
First house
Second house
When a massive construction project began nearby, it was the talk of the town for weeks. Why would they build something in a sleepy dying town like Eureka? It wasn’t until my sister Selene talked to a few construction workers that we discovered they were building a casino.
A casino up in the mountains, over two hours away from Denver. None of us could understand why they’d chosen here of all places. After a few months of work, the casino was done.
I took a picture of the town with the completed casino in the background to the right. The ten-story-structure sticks out like a sore thumb off in the distance.
Town+Casino
After the casino opened, they hired a few dozen members of the town, offering high paying jobs to work as dealers or cleaning staff. I was already employed as a firefighter, but my sister Selene got a job as a blackjack dealer. She’s a widow with two young kids, so the paycheck was a real lifesaver.
Still, something about the situation seemed too good to be true. The jobs over there paid far too well, and the management was far too accommodating. The fire station where I work is located high on a hill overlooking the town, so I began watching the casino from a distance each day.
I had initially thought that the casino was located in a terrible location, but I was apparently wrong. True, Eureka was hours from any major city, but despite that, a bus full of people arrived every morning and left every evening.
One night I was over at my parent’s house and had dinner with Selene and her kids. I asked her about her experience as a dealer.
“It’s Ok,” she said. “Just a little boring I guess.”
“Boring?” I asked. “I’m surprised you don’t have your hands full.”
“Why’s that?” she asked. “It’s like you said, Eureka’s too small. I never have people playing cards. The casino is almost always completely empty.”
I wasn’t sure what to make of that. If the place was always empty, what happened to the people who I’d seen arriving on buses? “I’ve been keeping an eye on the building,” I said. “A bus full of people typically arrives around 9 AM every day.”
“Really?” she asked, looking confused. “If that’s true, I’ve never seen them.
“I can see it from the fire station,” I said. “If you head out for a smoke break at 9 AM, you’ll probably see them arriving.”
“Interesting,” she said. “I’ll do that. If they’re being processed for their organs or something, I’ll let you know.” She laughed.
“Har har,” I said sarcastically.
The next night she sent me a text calling me over. When I arrived, she was nearly breathless with excitement.
“Orin, You were right,” she said. “A big group of people did arrive, but they didn’t walk into my part of the casino. Instead, they all walked into an elevator at the back of the building. I’m not sure where that goes.” She looked thoughtful. “It was weird. They looked… How can I say it? Desperate? Something about the whole situation was very off. I’m gonna check out the elevator tomorrow.”
I told her to be careful, though, to be honest, I was excited to hear about what she discovered. When I visited my parent’s house the next night, I found her two kids there alone. They told me that Selene had never returned from work.
I called all her friends, then all our neighbors, but no one had seen her since she left for work that morning. Our conversations regarding the casino flooded my mind, then a plan began to form.
Early the next morning I walked across town in my nicest pair of jeans and a button-up shirt. I pushed through the door to the casino and saw that Selene wasn’t lying. The place was all but deserted. Three dozen slot machines crowded the walls surrounding a few tables interspersed throughout the floor of the casino. The only players in the whole building were Bob and Donald, two locals.
I walked up to a nearby table where Bridget, a girl I’d gone to high school with, was shuffling cards. She broke into a grin when she saw me. “Hey Orin, you here for a few rounds of blackjack?”
“I wish,” I said. “No, I’m here to ask about Selene. She never made it home last night.”
Bridget’s expression darkened. “Really? Have you asked around?”
“I already called around. Have you seen her?”
She shook her head. “No, our schedules rarely line up. I’ll be sure to let you know if I--” Her eyes focused on something behind me, and she cut herself off.
I turned around to see the casino’s pit boss watching us both. He was a tall thin man in an impeccably clean black suit. When I turned back towards Bridget, she was looking down at the table and shuffling cards absent-mindedly.
“Well, if you hear anything, let me know,” I said.
She nodded, so I turned around and headed for the pit boss. I stuck out my hand. The temperature of his hand was so hot that I had to pull my hand away after a few seconds.
“Have… have you seen my sister Selene?” I asked. “She hasn’t been seen since her shift here yesterday.”
He smiled. “Sir, this floor is for players. You’re more than welcome to head to the tellers for chips, but barring that I’m afraid I’ll have to ask you to leave.”
I stared at him for a long second before stalking towards the door. When I looked back, he was talking with Bridget.
I checked my watch. 8:55 AM, just as I’d planned. I walked around the back of the building and waited as the morning bus pulled around the building. I waited for the telltale hiss of the opening doors and the sound of people descending before I rounded the corner and joined the crowd. None of them paid any particular attention to me as I walked with them into the casino.
The crowd walked through a side door down a hallway to an elevator. Small groups of people entered the elevator as the rest of us waited for our turn. I shot a glance at the casino patrons, surprised at their diversity. There seemed to be people from all different countries and ethnicities. I heard one speaking Japanese and another speaking what sounded like an African language.
My turn came along with a few other patrons in the elevator. A sickly woman hobbled into the elevator beside me carrying an IV that was still connected to one of her veins. We piled in and rode up to the top.
The elevator rose for a few long seconds. I wasn’t sure what I would find, but I steeled myself for something horrible. The elevator’s speaker let out a TING, then the doors opened.
We all walked out onto what looked like a standard casino. Another few dozen slot machines ringed the walls, but on this floor, they were almost all occupied by customers. I took in the scene, confused at why they’d have a ground floor that was almost completely empty when this place was almost--
Selene was dealing cards at a nearby table.
I jogged over and sat down at an open seat. None of the players around me paid me much attention.
“Selene!” I said. “Are you OK? Did you spend the night here last night?”
Her eyes were glassy and confused. She looked up at me with a dumb expression and didn’t respond to my question.
“Selene?” I asked.
“What’s your bet?” she asked me. “This table is for blackjack players only.”
“I…” I trailed off, looking at the players around me. None of them were betting with chips of any kind. “What’s the minimum bet?” I asked.
“Three years,” she responded.
“Three years then,” I said, not knowing what that referred to.
Selene nodded, then began dealing cards. I shot a look down at my hand. King and a 9. Selene dealt out cards for herself, showing a 9. I stood, then leaned forward again. “Should I call the police? Are you--”
“Congratulations,” she said tonelessly.
An almost impossibly warm hand grabbed my shoulder. I spun to see the pit boss I’d spoken to earlier. He gave an impressed smile. “Orin, was it? I’m impressed, truly. Would you mind if I had a word with you?”
I shot a look back at Selene who was dealing the next round of cards. Then I got to my feet, balling my hands into fists. “What did you do to her?”
The pit boss clasped his hands behind his back. “Nothing more, and nothing less than what I’m going to do to you. That is, offer you the chance to play.”
“What the hell is that supposed to mean?”
The pit boss nodded his head towards a nearby slot machine. A woman in a wheelchair pulled a lever and watched the flashing numbers spin. They exploded in a cacophony of sirens and flashing lights. “WINNER WINNER WINNER!” The machine screeched.
The woman in the wheelchair put her feet on the ground and stood up on a pair of wobbly legs that had clearly never been used before.
“As in any other casino,” the pit boss said, “you must wager for the chance to win.”
“She... won the use of her legs?” I asked, feeling light-headed. “Wait,” I said. “I played blackjack just now. ‘Three years,’ Selene told me. What does ‘three years’ mean?” I asked.
“Three years of life, of course. Did you win?”
My mouth felt dry. “I-- Yes, I won.”
He smiled warmly. “Congratulations. I hope you enjoy them. I can tell you from personal experience that watching the decades pass is a bore. Give it some time and you’ll be back to spend them.”
I watched the pit boss’s face. He couldn’t have been more than a few years older than me, and I was in my early thirties. I looked around at the casino. No one was playing with chips of any kind. “So what?” I asked. “I won years of life. That woman won the use of her legs. What else can a person win here?”
“Oh, almost anything. They can win almost anything you can imagine.”
A cold feeling settled in my stomach. “And what do they wager?”
His eyes flashed with greed. “Almost anything. They can wager almost anything you can possibly imagine. Anything equal in value to the item they want in return.” He nodded towards a nearby roulette table.
A man stood by the table, cradling his hands. “Another finger,” he called out. He only had three fingers remaining on his left hand. As I watched, the ball came to a stop, and another finger disappeared from his left hand.
The pit boss extended his hands. “Feel free to try any of our games. Bet and win whatever you’d like.” He reached out and snatched my hand. A feeling of intense warmth passed up my arm to my chest. “There,” he said. “I’ve even given you some house money to get you started. An extra decade of life, on me.”
I ripped my hand away, staring at him in horror. Then I looked back at Selene. Something clicked in my mind. “You offered her the chance to play. What did she want?” I asked.
“Her husband,” the pit boss said. “Quite the sad story. He died two years ago. She wanted him brought back to her.”
“What did she wager?” I asked.
“She wanted the chance to win a soul, the most valuable object in existence. I’m sure you can imagine what she needed to wager for the chance to win it. What she wagered is unimportant. The important question is: What do you want, Orin?”
I stared at Selene with a flat expression. “I’m sure you can imagine.”
His eyes flashed with greed again. “How wonderful. The casino could always make use of another dealer. Feel free to make your wager at any one of our games; I’ll be eagerly awaiting the results of your night. Oh, and do take advantage of our waitresses. We always supply food and drink for ‘high rollers’.” He walked away.
I spent the next few hours trying to decide which game to play. I was going to be wagering my soul, so I wanted the highest chance possible. Slots and roulette were out. I’d done some reading online about counting cards, so I figured that blackjack gave me the best odds.
I walked up to Selene’s table and sat down. “Bet?” she asked with that same toneless voice. “Three years,” I said.
I spent the next hour or so doing my best to remember how to count cards. I knew that low cards added one to my count and high cards decreased it by one, but the casino used three decks. I had read something about how that was supposed to change my calculation, but I couldn’t quite remember how.
Every time I won a hand, I cursed myself for not putting everything on the line. Every time I lost, I breathed a prayer of thanks that I’d waited. And all the while, I kept track of the count.
I had lost fifteen years of life when the count finally reached +5.
“Bet?” Selene asked.
“I wager my soul so you can be free,” I said.
The table around me fell silent. Selene’s eyes flickered, but she showed no other emotion as she dealt the cards. I watched my first card, punching the air in excitement when I saw a Jack. My excitement turned to ash when my second card was a four. Fourteen.
I looked at her hand. One card was facedown, but the faceup card was a King. I swore loudly, staring down at my hands.
“Hit?” she asked. The entire table was silently watching me.
“Hit,” I said, not looking down. The table erupted in cheers. I looked down to see a 7 atop my two other cards. 21. Blackjack.
I looked at Selene who flipped over her facedown card to reveal a 9. 19. I won.
The glassy look left her eyes immediately. She looked around in surprise, then her eyes locked on mine. “Orin?” she asked, then almost immediately began to cry. The entire casino broke out in cheers.
I grabbed her hand and headed for the elevator. The doors had begun to close when the pit boss reached out with a hand to stop them.
“Congratulations,” he said, beaming. He seemed to be honestly excited.
“Shouldn’t you be upset?” I asked.
“Not at all. Casinos love it when we have big winners. It inspires the other players to make larger bets. I imagine I’ll gain two or three dealers before the night is through from your performance.”
“Great,” I said flatly. “Now let us go.”
“Not yet,” he said. “You didn’t just win, Orin. You got a blackjack. And blackjack pays out 1.5 times your bet. You won your sister’s soul and more.”
I stared, not sure what to say. “What are you saying? I won half a soul extra?”
The pit boss grinned wildly. “Just remember what I said. You’ll find living for decades and decades to be a boring experience. After a few centuries, you’ll be back to gamble that half a soul away. Congratulations!”
He removed his hand, and the elevator doors slammed shut.
I helped Selene back to her house. Her children were relieved. I watched them cry, then moved into the kitchen to start making dinner.
It’s been a few days since that experience. The casino is still out there, and buses full of people still arrive. I… I cut my hand pretty bad a few days later. When I checked it an hour later, it had already healed, no scar or anything. I’m not sure exactly what I won at that casino, but there’s no way I’m ever going back.
X
submitted by Worchester_St to nosleep [link] [comments]

From FUT 13 straight to FUT 21, what changed?

This year I started playing Fifa again. My last fut experience was FUT 13, I’ll say here what I think changed and didn’t, what is positive or not.
1) Meta players impact
As far as I remember, meta players in FUT 13 was not as impactful as meta players are now. Of course we had also players that were OP (like David Luiz Ogbonna Wellington...) but I feel like the gap was not as important as actual meta players. The defense Mendy Varane Gomez Walker is used by almost everybody I’m going against. I remember more versatility because even if some players where OP, the gap was not as huge as today. This result in more versatility. Nowadays I feel like playing the same 8 players every games. I think this is a negative change that affect the happiness of playing.
2) Rewards / Promo
This is a huge positive change. Back in FUT 13, rewards didn’t exist. Neither was WL. To get enough money to play players you liked would take you so much time and games. There was no pack rewards. I didn’t open a single pack in FUT 13 as I don’t put money in the game. Now in FUT 21 you have rewards, packs to open, and this every week. It’s a great addition and I could build me team of non meta players really quickly. The only thing I think could improve is the time you need to spend in the game to get those rewards, 30 games every week-end, Squad Battles games that are boring and take too much time. But this is a huge positive change and there are actually lot of versatility, WL, Rivals, Squad Battle, Friendlies. That’s a huge W, and rewards are good even if the time required is a bit too much. The downside is that there are so many promo cards that are so powerful to make your cards weaker to keep you grinding. Promos can be good, not when the sole purpose is to make your cards irrelevant and make you splash money to get better cards.
3) Untradable cards - SBC
This is a neutral change. Their addition in the game is a great thing for players who just want to play with any good players. Pros : you get double rewards. Cons : you’re limited to players you get and SBC EA choose to give us. If you’re a player that just want to play with any good players, this is a good thing, just open untradable and play with the best players you get out of it, splash the rest in SBC to try to get even better players -> repeat. For players that want specific players (like me) it’s not that great as it locks you into SBC and players you pick. That’s why I recommend choosing tradable rewards of you want specific players. SBC are really cool and a great thing as this makes players you get in packs keep some of their value throughout the year. The only negative point is when the rewards are untradable (for SBC I understand, but for packs you get from objectives it’s not that great). Positive thing.
4) Gameplay (skill moves)
The gameplay changed a lot but one thing didn’t, how Pace is important. This will probably last forever. The gameplay improved a lot, positively, except for one huge negative thing : skill moves. Skill moves where already a thing back in FUT 13, but it wasn’t OP, it was great. Nowadays, roll balls and step overs are too game defining and are overused. Andres Verjgang for exemple is doing them at every single touch, either ball rolls, either step overs. And this is really bad because it makes the game completely unreal. In real life, you don’t make ball rolls and step overs every time you touch the ball, and this shouldn’t be a thing either in FIFA, it’s like salt, without it it’s tasteless, but with too much it’s inedible.
5) Hidden casinos
This is something that didn’t change and is a huge L. This game is a casinos when you want to put money into. And this is really bad. No control about packs odds, thousands of money can be put into the game without having the best cards out of packs, etc. This is something really important that EA needs to address, even more when you’re client are vastly youngster (12 - 22 Years old). Casinos are forbidden for them for a reasons addictiveness is a thing that’s real and shouldn’t be hidden in games that are meant to be fun. If you go to a casinos, you know where you’re putting you foot in, when your mums buys you fifa when your 14, you don’t (neither she does).
6) Objectives and season pas
Good content that were added on, makes the game less boring.
7) A feeling that it’s more about the money than the game
When playing to other games, even if money is involved, it doesn’t feel as if the only reasons they made the game was to take money from you. You can feel that they are passionate about it. Don’t take me wrong, trying to make money isn’t a problem. But with EA, it feels like they aren’t playing their own game, because some things are so infuriating that it’s not good. I would gladly put some money into the game if I felt that they were passionate and they tried to make the game better for their player base. But that’s not how it is with FIFA. It’s seems like every move they are doing is to make you spend money one way or another. And that’s a huge L.
In conclusion, a lot of things improved the game, but EA’s will to take all of our money is still present and won’t change. I wish this licence was bought by a better company that cares about the actual game and only about the money it makes would be great.
What’s your opinion about all these? I have probably forgotten things, what can you add? Feel free to comment and thanks for reading.
submitted by RMeliodas19 to FIFA [link] [comments]

The Pretty Idiot's Guide to Human Space: Rugen (part 1)


The salvo of coilgun shells smashes into the complex of bunkers on the opposite riverbank, sending a spray of charred dirt, sandbags, and timber flying into the air. A sloped bastion caves in, burying the rifle pits at its base. One leg of a watchtower is blasted away and the whole thing sways drunkenly before twisting and collapsing across the trenches, the flagpole on its roof somehow landing upright and leaving the enemy's blue-and-gold standard waving in the debris-laden breeze.

The Human artillerymen beside me let out a cheer and jump up and down, slapping each other's outstretched hands.

The army of Humans watching from beyond the battery all jump around and cheer, too, their yells loud even compared to a half-dozen high explosive shells.

And... so do the Human gunners on the hillside across the river, and the army behind them. They all cheer and applaud. Even though they are, in fact, the enemy whose defenses are getting blasted into pieces the size of a poet's paycheck by the aforementioned coilguns. So... I cheer my lovely green head off right along with them, because things are exploding and stuff is burning and apparently the Humans on this planet just generally approve of that sort of thing.

My name is Solontha reValthinna, and I'm the Felra who goes to the places nobody else wants to and learns about them the hard way so you can learn about them the easy way. That's my angle as an author, and that's why I'm the Pretty Idiot.

----

"Solontha, darling, I've got just the destination for your next Pretty Idiot's Guide!"

My business agent only sounds that chirpy when she's found some new way to try to get me killed. I'd like to think it's because the more trouble I get into, the better the resulting books turn out. That, or she still hasn't forgiven me for that topless dance I did at the Publishers' Guild dinner party she took me to. In my defense, they provided the liquor. I just happened to drink a lot of it.

Also in my defense, my topless dancing is godlike.

"Not back to the Tarq Imperium, I hope? They said they'd shoot me if they ever caught me inside their borders again."

My agent clucked at me. "They said no such thing. They just heavily implied it. And that was only because you wrote that they were a bunch of pointlessly brutal totalitarian fuckwads."

I snorted. "That's right. And it was the 'fuckwad' part that they objected to."

"Nobody likes being called a fuckwad, Solontha. Fuckwads least of all. But, no, I'm thinking we send you to write about a Human planet this time."

Humans? Interesting... The few I've known, I've mostly liked. Well, I don't hate them, anyway. And they look kind of like us Felra, at least a little bit. If you took a Felra and eliminated everything behind her forelegs -- and kept her from dying from lack of some important organs, obviously -- you would have something that still doesn't look particularly like a Human. So, dye her green skin an earthier color, replace her beautiful tresses of feathery-branching tvan with coarser, single-stranded hair, remove one pair of breasts, and take a digit from each hand. She still doesn't look quite Human. Make her face a bit rounder and flatter, thicken her bone structure, and Congratulations! You've surgically converted a Felra into something that could possibly maybe pass for a Human in really poor lighting. Also, you're a sick fuck for doing such a thing.

Point being, Humans are sufficiently similar enough to us that they can be cute, in a goofy bipedal sort of way. And immersing yourself in an alien culture can be more rewarding if you can also immerse yourself in some attractive alien nookie along the way. Any aspiring travel writers who are reading this can consider that a pro-tip from the Pretty Idiot.

"So, any particular Human world? Somewhere with casinos, maybe? Or some place run by the Church of Giving Money, Liquor, and Carnal Pleasure to Sexy Alien Visitors?"

That last bit caught my agent off-guard. "Is that an actual religion?"

"If it was, do you think I'd still be working?"

"Of course you would. You love travel, trouble, and remunerated smart-assery too much to just quit." Ah, I'm such a lucky Felra. Most agents charge extra for that kind of quality banter. "The place I've got in mind for you is Rugen, a frontier-level colony world well off the outer fringe of the Arm."

"The tail-tip of nowhere, in other words. And what's the attraction for a Pretty Idiot to play tourist there? Societal collapse? Rampaging Felra-eating predators? Pandemic-level clown outbreak?"

"How about the longest-running ongoing war in the Known Galaxy? Two hundred eighty-seven common years and no end in sight."

Yow. I'm passingly familiar with war, having wandered through five or six of varying size and awfulness while sightseeing -- and writing about said sightseeing -- and three centuries is a lot of war, especially confined to one planet. I could only imagine how that could twist and scar a world and its people. The devastation. The tragedy of wasted lives and resources. The sheer dysfunctionality of societies raised for generation after generation on bitter vengeance and the never-ending march towards victory and a peace they can no longer even properly conceptualize. A world of bloodlust, paranoia, and the threat of sudden brutal death staining every moment of every day. Why, the possibilities for misery were endless.

It sounded perfect for a vacation getaway.

----

I took regular commercial liners as far as Thielbarra, but had to buy passage from there to Rugen on an independent freighter that was slightly more reputable than a spaceport prostitute, just not as hygienic. There were only three other passengers headed to my destination, including a Kreevin botanical researcher who ignored everybody and a not-very-sober Zharg who worked for one of the big interstellar communications providers and who must have fucked up his job just badly enough to get sent to an isolated hole-in-the-void posting, but not quite badly enough to be fired. I ended up sharing a cabin with the only other quadruped, an adorably optimistic Iraitrian missionary who was going to Rugen to set up a temple to the Harmonious Gods and try to get a congregation going.

Being the cynical agnostic wretch that I am, I just had to ask how much demand she thought there would be for a doctrine of cooperative religious pacifism in the middle of a war zone.

"You offer food to the starving, not to those with bellies already full," she told me. "Our beliefs are meant to be applied in the world, not just agreed with in the temple."

And did she expect to end the war all by herself?

"I hope to make a difference to someone. Whether it's by teaching the Way, by being an example, or just by offering a person who needs it a roof, a meal, and a sympathetic ear. If even one person considers their life to be better for having known me, my mission will be worthwhile."

Damn. I had been entertaining myself with the idea of flirting mercilessly with her for the whole trip, but all that earnestness. All that simple, undeniable goodness. Even my cynicism and libido combined couldn't look that in the face.

So I flirted with the ship's captain, instead. Not that there was any real challenge in it, as despite Felra not being four-armed lizard people, Jixavan males are completely enamored of our tails, which are both more voluptuous and generally more exposed than those of their own females. Pro-tip from the Pretty Idiot: if you're a Felra and need to manipulate a Jixavan guy, buy one of those tail-stockings their women wear. Even the biggest ones will be too tight and short for you, so cut a bunch of slashes in it and pull it as far up your tail as it will go. Then wear a skirt short enough to expose the top hem of the tail-stocking and enjoy your newfound powers of persuasion. I ended up getting twenty percent off my fare and three marriage proposals.

Captain Akothin had made a few runs to Rugen before, so I was able to ask him some questions about the place. If you've never read one of my Pretty Idiot's Guides before, part of my schtick, if you will, is lack of prior research regarding the places I go. My self-imposed limitation is that I can only obtain information by seeing for myself or asking someone with firsthand experience. No encyclopedias or hyperweb research. That media stuff is, at best, quarter-truths and agenda-driven grazershit, anyway. By going into a place without 'knowledge' of it, I go with fewer preconceptions. That's the 'Idiot' part of the title. The 'Pretty' part is because I am. And if you have to face life as an idiot, it really does help to be a pretty one.

The good captain had never actually made planetfall on Rugen, always conducting business from orbit. Sensible. Boring, but sensible. I therefore confined my inquiries to spacers' matters. Like, were we going to have any issues with pirates or paramilitaries on our way in-system?

"No pirates. Not enough shipping in or out for those guys to make a living raiding it and too far from any active lanes to make a useful base. Pirates operating across star systems have to really watch their fuel expenditures." Captain Akothin then proceeded to give a suspiciously well-considered dissertation on how to turn a profit in space piracy, which I will not share here but have filed away for future reference should too many of my books bomb on the market. And as for paramilitary ships affiliated with the warring factions? "I've never seen any."

What about orbital defenses? Would there be minefields to be tensely navigated? Would we be subject to stop-and-search by military patrol craft? "Rugen's a frontier-level system." The captain looked at me like I was a moron, albeit a moron with an incredibly sexy and distracting tail. "There ain't even a transshipment station, just a few cheapo weather and comm satellites. I just put the ship in a parking orbit and they send shuttles up. But it's not like the shipments are ever so big you'd need an orbital dock anyway, and shuttles are fine for passengers. Of course, that also means no orbital repair yard and no fuel depot, but that's not much worry since Rugen is just a long detour off our Thielbarra-to-Rialto route and I always do a refuel and refit at Thielbarra for safety's sake and, um, will you marry me?"

----

The shuttle ride down was as uneventful as such things generally are and afforded a chance to take in the view of Rugen from medium-high orbit. It was not a particularly exciting planet seen from 18,000 miles above its equator -- under the sparse clouds, some smallish seas, broad smears of iron-red in the right places to be deserts, accented by patches and streamers of an odd green that was almost an indecisive blue, and some blink-and-you'd-miss-them polar caps. But the thing is, it doesn't make a damn bit of difference how many planets you've seen out the porthole, or how much of an undifferentiated dirtball the one below you is. There is no such thing as 'ordinary' when it comes to the sight of a whole damn world suspended in space right in front of you. It's a moment of magic, every single time, and anybody who says otherwise is lying, or is a soulless shithead. Or, since those aren't mutually exclusive, they could be both, like a corporate journalist or a Rybathi.

I used the flight time to mentally review what firsthand knowledge of Humans I possessed. Pro-tip-slash-caveat: members of a species often behave very differently in their own polities than they do in foreign or more cosmopolitan settings. Expatriates or visitors to your world are typically trying to get along in your society and tend to adjust their behavior accordingly. Their behavior when they are in the majority and they get to decide what's normal may be radically different. That said, there were a few truths I felt comfortable in ascribing to Humans in general based on experience.

For starters, sexual dimorphism. Humans born biologically male or female remain that sex, unless medically altered. Females are usually smaller and are the ones with slightly inadequate breasts. Males tend to be bigger, stronger, and coarser-looking and, like most mammaloid males, have completely inadequate breasts. This dimorphism leads to the most basic social structures being built around male-female pairings and their offspring -- family -- rather than the looser pack-based structure of Felra. These family structures appear to have a relationship similar to, though vastly more complicated than, the Felra mother-daughter bond. Basically, if you wrong a Human, you may face retribution not just from her, but from her entire bloodline. Except sometimes you won't, because, like I said, complicated.

Second, though many Galactics tend to use the terms 'Human' and 'Terran' as synonyms, Humans emphatically do not. Among Humans, the word 'Terran' refers specifically to an inhabitant of the Terran Commonwealth, the oldest, largest, and apparently most detested Human stellar nation. Humans who are not Commonwealth natives tend to have negative reactions to being called 'Terrans'. In this context, the term 'negative reactions' seems to cover a range from 'cold and profane verbal correction' to 'assault with a power-nailer'. Maybe this trip would offer a chance to find out why that might be? I'd also been told that actual Terrans react poorly to being called 'Human', though I've never met any Commonwealth Terrans and can't say for sure if that's true.

Third, Humans tend to be territorial, and therefore possessive. They have a strong impulse to guard things they have laid claim to. Don't try to make use of anything a Human regards as their own without asking permission first, even if you intend to give it right back. This impulse extends quite strongly to their romantic or sexual partners as well and attempting to bed, or even flirt with, a Human who has been claimed by another will tend to be met with hostility. You could try asking for permission, I guess, but that just seems to lead to socially awkward hostility. And if you don't know why socially awkward hostility is worse than the regular kind, then obviously you've never been in a fistfight with a drunken Dahu who was sporting a clingy wet kilt and a massive erection.

next

****
More Known Galaxy stories
submitted by Bloodytearsofrage to HFY [link] [comments]

Is Invented Jimmy Eat World's Most Overlooked Album?

"Maybe we could put your tape back on..."
September marked 10 years since Invented's release. I wasn't on reddit yet, so I can't speak to the reception on here, but as far as I recall, there was very little fanfare elsewhere about its 10-year anniversary. It's never polarizing (like 2013's Damage, which I feel is the band's most underappreciated/unfairly regarded album - a brilliantly concise concept album with one of the best album closers you'll find anywhere), it's just sort of ether. It didn't receive a lukewarm reception, just a workman's effort. A solid, yet unremarkable year in the career of someone who collected several employee of the year awards. It's an album that doesn't really have a place in the band's live rotation anymore; if a song pops up, it's one of those "whoa, they played that!" moments. It is, simply, an odd place in Jimmy Eat World's history.
And yet, at its highest points, I find that Invented stacks up with a more prominent album like Chase This Light, something that isn't in the stratosphere of the band's achievements, but an album most fans put in the upper echelon. Personally, I prefer Heart Is Hard to Find to Big Casino; "I can't compete, I just can't recover how many years its been; it's day one in my mind, it's the first step each time" is a brilliant kickoff lyric to an album essentially comprised of unique character sketches/narratives on each track. Continuing on the Chase This Light comparison, is there anything separating the massive hook on Movielife from the one on Feeling Lucky? Does Chase This Light really outshine the gutting Stop? And, yes, Dizzy is one of Jimmy Eat World's all-time gems, but is Invented very far behind?
On the whole, I suppose, Chase This Light is probably the stronger album. There is no answer for something like Always Be on Invented. But, I feel like there are a lot of overlooked moments ("I was only there to sing your song; what were you protecting yourself from?") in the 2010 effort. There's the familiar hopeful yearning in Littlething. There's a rare Tom Linton track. And there's the warbling, lost closer in Mixtape.
I run. A lot. I listen to worlds and worlds of music from a cosmos-stretching continuum of genres - sometimes new releases, but sometimes also a return to classic, cherished listens that sound better every time they come off the shelf. Invented was last night's pick after, unfairly, several years in the cobwebs. Through and through, the memories of decade-old dates from my final year in undergrad returned. The smell of my Lacoste cologne came back. It was crazy. And, at long last, the moment came and the surge of adrenaline accompanying it was triumphant:
"There's a cinematic end, I picture it just right. Having trouble with the right words But you tell me with your eyes."
submitted by TableForGlasses24 to JimmyEatWorld [link] [comments]

[TRADING PSYCHOLOGY] Nobody ever takes a trade thinking it's going to be a loser

I spent several hours this past week coaching traders at my prop firm. And something caught my attention…
Every single one of these traders needed help with the same thing.
It has to do with what I call the “reverse” gambler’s fallacy. And it’s something many traders struggle with.
Today, I’ll show you how to get this common obstacle under control… and start earning more consistent returns year after year…
What Most New Traders Get Wrong
The obstacle I’m talking about is trading psychology. It’s a very broad term used to describe the emotional side of trading.
Almost all new traders believe the most important part of trading is being able to analyze markets like a pro.
On the surface, this logic makes sense. After all, if you can reliably forecast which direction to take on a trade, the money should take care of itself… right?
What these novices don’t yet understand is that something special happens the moment you commit your money to a trade…
You start feeling things.
Whether it’s fear, excitement, anxiety, or a mix of all three, no one is immune to these emotions. And they can wreak havoc on even the best planned trades.
You may be able to call the direction, the timing, and the target price to perfection… But it can all be for nothing if you are unable to stick to your trade plan.
I can’t tell you how many times I’ve seen traders plan out a great trade… But then ended up somehow losing money, or not being in the market when the move they’d forecast played out.
So how do you beat your emotions to become a better, more consistent trader? It comes down to the three key parts of trading. Let me explain…
The Three-Legged Stool of Trading
I think of trading as a three-legged stool.
Your methodology/strategy for picking trades is the first leg. Your risk- and trade-management strategy is the second leg. And the third leg is your trading psychology.
In my experience, most traders focus on the first leg (strategy and methodology), and they neglect the other two legs. But the stool needs all three legs to stand on its own.
Over the years, I’ve honed my own proprietary method to develop well-rounded traders. Here’s what I’ve learned…
The first fundamental building block of a profitable trader is to establish a proven strategy/methodology you can use to identify good trades. In my experience, everything follows from this foundation.
How you manage your risk and your trades should be determined by the strategies you employ. Your trading psychology likewise will be influenced by your approach to risk and trade management.
I’ve seen other trading instructors assign arbitrary percentage values to the three legs of the trading stool. Usually these values are divided up like this: 30% to the level of importance on the analytical strategy, 30% to risk and trade management, and 40% to trading psychology.
But I don’t believe that any one leg is more important than the other. And yet I’ve found that, more often than not, traders neglect risk/trade management and psychology.
So how do you stop neglecting these two important areas to become a more well-rounded trader? That’s where our reverse gambler’s fallacy comes in…

Time to Ditch the Casino Mentality
There is one block that seems to stop traders from progressing to working on the other two legs.
That is, they don’t know how to flip the switch from thinking about their trades as individual trades in a vacuum… to thinking about them as a collection that relies on a statistical edge to net a profit.
Most traders run into this problem at some point in their careers. And if you’re frustrated with your trading right now, chances are you may be struggling with this, too.
It’s known as the casino mentality. And it’s the same mindset that amateur gamblers will take with them into Caesars Palace or the Bellagio.
It doesn’t matter if they’re seated at the blackjack table or standing over the roulette wheel. Most gamblers believe that the hand or spin they are about to play is the opportunity to hit a winner.
After all, if the roulette wheel has landed four black spins in a row, the next one surely must be red, right?
In reality, the chances of the roulette ball landing on black or red is even, at about 47.4% each. This means each spin is independent of the last.
This is also known as the gambler’s fallacy. What’s interesting is that I’ve observed a kind of reverse gambler’s fallacy from many traders…
This occurs when a trader, who does in fact have a statistically proven strategy, goes on a losing streak… And then instead of continuing to trust their strategy, they abandon it altogether.
How to Avoid the “Reverse” Gambler’s Fallacy
I saw this logical fallacy in effect this past week during one of my coaching calls.
The trader I was coaching had recently taken a technical setup that simply did not work. He was convinced he had done something wrong and wanted my help in improving his analysis.
But his analysis was great.
He didn’t do anything wrong in identifying the setup, which was textbook in nature. But the setup looked so good that, when it resulted in a loss, the trader was convinced that he was the problem… That he did something wrong.
The lesson I imparted to him, which I now want to pass on to you, is this very simple truth…
Nobody, and I mean nobody, ever takes a trade thinking it is going to be a loser. Every single trade you take will be because you thought it would make you money.
Despite this feeling of confidence, out of 100 trades, you’d be lucky to win 50% of them.
That’s why a great trader is not defined by what percentage of their trades end up as winners or losers. A great trader is defined by whether or not they are net profitable after taking 100 trades.
If you win roughly as many trades as you lose, but your winners make you 2x or 3x the amount of money you give back on your losers, you will end up with a nice profit at the end of the year.
Remember, nobody ever takes a trade thinking it is not going to work out. This is why it is absolutely crucial to abandon the idea of thinking about your trades as individual trades.
Instead, start taking a more data-driven, statistical approach to your trading. What do I mean by that?
Keeping a longer-term perspective on your trading is the key to longevity in this business. What your numbers look like over the next 100, 200, or 300 trades is far more relevant and important than losing your cool because you lost a handful of trades in a row.
Of course, to be able to make it to 300 trades, you must have a rock-solid risk management plan in place.
I don’t see gamblers at the casino take a professional approach very often. It’s rare to see someone bet small and stick to the odds on every play. It’s far more common for gamblers to be all over the place with the size of their bets.
They may start off betting small, but after winning a couple of hands of blackjack, they get overconfident and take an outsized bet. Sure enough, on that next hand they go bust while the house just happens to hit blackjack.
This is how casinos make money from gamblers. And it’s how the market parts amateur traders from their capital.
No doubt, it takes a lot of hard work and discipline to make the transition from amateur to professional. But, I promise you, the rewards make it all worthwhile. Until next time.
Regards,
submitted by ParallaxFX to Forex [link] [comments]

20 Overlooked Single Player Indie Games

We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games.
I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
Price will contain the U.S. PlayStation Store link to the game.
1. Hayfever
2. Valfaris
3. Four Sided Fantasy
4. Bleep Bloop
5. Horizon Shift ‘81
6. Daggerhood
7. Momodora: Reverie Under the Moonlight
8. Ultra Hat Dimension
9. Remothered: Tormented Fathers
10. Reverie
11. Inertial Drift
12. Cursed Castilla (Maldita Castilla EX)
13. Pato Box
14. The Count Lucanor
15. The Bunker
16. A Tale of Paper
17. Late Shift
18. SINNER: Sacrifice for Redemption
19. Verlet Swing
20. Neon Drive
Conclusion
My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Bleep Bloop.
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to PS5 [link] [comments]

TOP SECRETS for WINNING at CASINOS #1 ODDS - YouTube Ten Best Bets in the Casino - YouTube Top 10 Casino Games with the Best Odds - YouTube Ten Best Bets in the Casino - YouTube

One of the best ways to do this is by using cash only. Avoid carrying cards to the casino. img source: forbes.com 9. Look for the oldest wheel. After some time, casino equipment wear and tear. For example, a roulette wheel that gets old tends to be unbalanced on a specific number. Spot such wheels and numbers to beat the odds at the casino. 10 ... Top 10 Casino Games with the Best Odds of Winning. It is important to know what games have the best odds of winning before you start playing. Fortunately, there are plenty of games with the best chance of winning for players. But this doesn’t mean that other games are not worth playing. Best game odds at a casino: what platform to choose? When everything is clear in the games with the best odds, another important question is how to choose a gambling platform with all features necessary for a convenient gaming process. An online casino can have a lot of advantages, but its reliability is always a priority. A safe and licensed gambling platform will provide only fair results in ... This casino game is present in every casino and it is among those games with the highest skill curve. Both online and land-based casinos have similar odds of winning. The house edge starts from 0.72% and presents one of the games with the best odds for the players. When online variations are concerned, live dealer and RNG (random number generator) versions vary in winning odds from website to ... The Three Best Casino Games to Play . If you walk into a casino and can't remember the details of this article, keep one thing in mind: you have the best odds of winning at a table game. They may be more intimidating than slots, but they usually work out better for the players. The best casino games to play are the ones with the lowest house edge or ones where the player has an advantage. Some bets are better than others. Here are the 10 best bets and games to play in the casino. Here are six casino games with the best odds to win online. Img source: everymatrix.com 1. House of Doom Slots. Besides the widely popular table games such as Texas Hold’Em, Roulette, and Blackjack, most people today prefer slot machines. The main reason for that is you don’t need any knowledge here, only pure luck. Also, most of these games offer amazing bonuses, free spins, jackpots, and ... Hitting a jackpot can change your life, and the best way to do it is play casino games with best odds. Most people think of winning a casino game is purely a matter of luck. However, a casino game’s outcome is a purely based on statistics and probability. You will have a better chance of winning any game that has a lower house edge, and therefore better odds, than one with a high house edge ... So we turned to Forbes Magazine, which in a report about Best Bets at the Casino, said two popular games -- the Wheel of Fortune and the ever-popular slot machines-- have the lowest odds of ... You can check here all our free bets offers, poker and casino bonuses and free spins from the best bookies Who we are Launched in 1999, oddschecker is now the leading odds comparison site, and a betting destination enjoyed by millions of users around the world.

[index] [32667] [24012] [20866] [21288] [6169] [5365] [3785] [14973] [30426] [16354]

TOP SECRETS for WINNING at CASINOS #1 ODDS - YouTube

The Top 10 Casino Games With The Best Odds Number 10: American Roulette This North American casino game has some of the lowest odds, but still makes the top ... In this low-budget video, Mike gives his list of the ten best bets in the casino for educated recreational players. Wizard's demo games can be found at https... Choose the best casino sites for what you need to win more! FOR INTERNATIONAL PLAYERS ONLY: The Best Odds Games To Play Anywhere http://gamingonlinefree.com/... The Wizard and Angela go over the ten best bets in the casino. This video is an adaptation of the Wizard's article on the 13 Best Bets, which may be found at...

http://btc-casino.forexfinance.pw