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Jan/3/2021 news: __ Top-10 anti corruption charges of 2020 __ POW & search __ Russian aid __ Refugees return __ Protecting the church __ Artsakh's international recognition __ Oil & gas news __ Chess & soccer events __ Guinness World Record __ Importing more Iranian products __ Syunik borders __

Your 7-minute Sunday report in 1743 words.

10 notable anti-corruption cases in 2020

10) SIS concluded the investigation of former president Serj Sargsyan's alleged embezzlement of ֏500 million in agricultural subsidies in 2013. Serj appeared in court as a defendant in February. The case continues.
9) ex-HHK MP and ex-Soccer Federation Chief Ruben Hayrapetyan (oligarch Nemets Rubo) was charged with large-scale embezzlement. In February, he was charged with embezzling $1.5 million-worth lands belonging to the Soccer Federation. (he was earlier implicated in the case about organizing the kidnapping, extortion, and torturing of a man who allegedly stole from his restaurant)
8) ex-Yerevan Mayor and Transport Minister HHK Gagik Beglaryan was charged with embezzling ֏230 million in state property. He was also interrogated as part of a ֏23 billion embezzlement in the North-South highway construction project. His brother is implicated in a ֏85 million embezzlement case.
7) ex-Culture Minister Hasmik Poghosyan (wanted) and ex Israel Ambassador Armen Smbatyan (paid a bail) are charged with using an offshore scheme to embezzle the state property.
6) Serj Sargsyan's brother Alexander was a defendant in the case of the 14 stolen paintings by Martiros Saryan. Pashinyan announced that Alexander's $30 million bank account was frozen. Alexander agreed to return the funds to state coffers. $26 million was recovered. $7.5 million was recovered as part of Martiros Saryan's painting case. Another $19 million was recovered -- or as he says, "donated" -- for the army modernization.
5) Powerful Churchman Archbishop Kchoyan (Bentley guy) was charged as part of an investigation of the forceful appropriation of another businessman's property by using an offshore firm, which was run by several individuals, including the churchman and allegedly the former Prime Minister Tigran Sargsyan. More on that here.
4) Felony case was launched over the purchase of $42 million in weapons that turned out to be dysfunctional. Pashinyan mentioned this on several occasions, blaming the former regime for "wasting resources instead of developing the army." More recently, Pashinyan criticized General Movses "Mosi" Hakobyan, saying the waste took place under his administration.
3) Serj Sargsyan's chief bodyguard Vachagan Ghazaryan and his alleged accomplices had their felony tax-evasion charges dropped after compensating ֏3 billion ($6.3 million) to state coffers.
2) Serj's son-in-law Mikael Minasyan (Povar Ishik) was charged by IRS in March after the "revelation of an unprecedented level of corruption in modern Armenian history". Minasyan is accused of illegal enrichment. The investigation continues. Minasyan is residing in Russia, which won't extradite him due to close connections.
Details on Mishik's case here, here, here, here (laptop recovered with 9000 files), here, here, here, here, maybe here, definitely here, here, here,
1) BHK leader Gagik Tsarukyan was charged with organizing an election fraud during 2017 and financial crimes by his casino Shangri La. The investigation began in late 2019 after a construction firm, with ties to Tsarukyan, paid a bribe to a Yerevan official in an unrelated incident. Tsarukyan likely learned about the pending charges against him and launched a major opposition campaign against Pashinyan, to then frame his charges as "political persecution" for being critical to the government.
https://www.civilnet.am/news/2021/01/03/2020-ի-10-քրեական-գործերը/414983
https://www.evnreport.com/politics/the-political-rise-and-fall-of-tycoon-gagik-tsarukyan

protecting the church from Satanists

Former HHK MPs Shawarmazanov, Vahram Baghdasaryan, Masis Mayor, and their supporters gathered in front of Ejmiatsin cathedral to show support for the church leader Garegin B. The church was lately criticized for being politically-motivated; it has been accused of acting as the former regime's puppet for several years now.
The former MPs condemned the "attacks" and said, "no Satanists can divide our church because it has been our protector for thousands of years."
https://www.youtube.com/watch?v=FrnfWxGlguQ , https://youtu.be/Uli2kwKHtTs , https://youtu.be/FrnfWxGlguQ , https://youtu.be/Gy7PqICSYU4

Italian city Osio Sopra officially recognizes Artsakh Republic

grazie
https://armenpress.am/arm/news/1039469.html

Iranian & Chinese products to replace Turkish

Armenia will import 2250 types of products from Iran instead of Turkey, amid the 6-month ban on Turkish product imports. "This will be a good opportunity for Iranian producers. In the next step, [Armenia] will supply its required raw materials from Iran," said the chief of the Iranian trade agency.
The govt had earlier met Chinese representatives to discuss the replacement of other Turkish items with Chinese ones.
https://en.mehrnews.com/news/167965/Armenia-to-import-2-250-goods-from-Iran-instead-of-Turkey

border "demarcation" process continues in Syunik

The process to install Armenian and Azeri troops continues on the new borders between Armenia and Azerbaijan, in the Syunik province. The border was formerly Syunik (Armenia) - Qashatag (formerly Artsakh).
Syunik's Shurnukh and Vorotan were built on the immediate internationally-recognized border, and some of them were on the Azeri side. As a result, a dozen buildings will go under Azeri control. Shurnukh village mayor complained about losing several houses and Azeris being too close.
Syunik governor said border guards have been installed in areas surrounding Shurnukh. Russian and Armenian guards are placed in certain parts of this 21 km border.
https://factor.am/325886.html

POWs

European Court for Human Rights has approved a petition by Armenia to implement emergency measures to require Azerbaijan to share information about the conditions of 23 POWs.
"So far, such petitions were approved for 80 POWs, 18 of whom have already returned home," said Armenia's representative in Court.
Armenia's HR Ombudsman Tatoyan criticized Aliyev for calling Armenian POW soldiers "terrorists" and for keeping them arrested, which delays the swap process.
https://armenpress.am/arm/news/1039433.html , https://armenpress.am/arm/news/1039480.html

New Years Eve memorial concert in Yerablur Pantheon:

https://youtu.be/eDiK0KZRkH4

casualties & search operations

1145 bodies have been found on battlefields since the ceasefire; 10 of them on Saturday. Several crews continue the search in Martuni, Martakert, and Jabrayil regions.
3330 bodies have been found since the beginning of the war. Some of them are yet to be identified. 436 were identified by DNA analysis, 871 are pending. The DNA process is slow so the govt decided to buy the second device.
https://armenpress.am/arm/news/1039447.html , https://armenpress.am/arm/news/1039483.html , https://armenpress.am/arm/news/1039500.html

Azeri civilian wounded from a landmine explosion

... in the Fizuli region that went under Azeri control during the war. Azeri prosecutors launched an investigation. In turns out, some Azeri civilians visit these areas without allowing the sappers to clear the areas from landmines first. So far, 10 Azeris have died or received injuries from such explosions after the ceasefire.
https://armenpress.am/arm/news/1039473.html

Russian sappers in Artsakh

... have cleared 400 hectares of lands, 151 km of roads, and 617 buildings from 16,000 explosives. Video of URAN vehicle helping sappers to clear land: https://youtu.be/uZOXWsE4Pvw
https://armenpress.am/arm/news/1039508.html

Russian peacekeepers to live in modular housing

They built the second rapid-deployment modular mini-town in Getavan, after finishing one in Stepanakert earlier. Another one will be built in Berdashen this month. The blocs will house 300 peacekeepers. They will have access to various convenience shops.
https://armenpress.am/arm/news/1039452.html

Russian humanitarian aid in Artsakh

Russia sent 5,000 m2 glass for window replacement, 70 tons of metal parts, 34000 bedding items, to Martuni and Martakert cities. Earlier they sent 20 mobile electricity generators to help the areas that were cut off from the main electric grid.
Russian doctors have so far treated 1044 Artsakh residents with various complaints. There are medical teams that travel in rural areas to provide care, including mental health services. The doctors received New Year's gifts from the medical administrator Oleg Bagayev.
https://armenpress.am/arm/news/1039453.html , https://armenpress.am/arm/news/1039463.html

more Artsakh refugees return their homes

220 did so on Friday. So far, 47000 residents crossed the Lachin road while returning to their homes.
https://armenpress.am/arm/news/1039462.html

GazProm has extended the gas contract with Armenia

... with the same pricing until 1Q21. More negotiations will take place later.
https://armenpress.am/arm/news/1039439.html

oil, gas, and... crypto mining??

Under the threat of US sanctions, a Norwegian agency will not certify the Russian Nordstream-2 pipeline, which intends to deliver 56 billion (?) cubic meters of gas from Russia to Germany annually. Trump administration has been pushing hard to sell American liquified gas to Europe.
https://sputniknews.com/europe/202101031081638832-norways-dnv-gl-intl-registrar-says-cannot-certify-nord-stream-2-due-to-us-sanctions/
Russia has another new gas pipeline called TurkStream. Its section located in Serbia began operating on Friday. It'll deliver Russian gas to Europe through Turkey. The US said it will impose sanctions in the event TurkStream expands with new pipes in the future.
https://www.azatutyun.am/a/31029599.html , https://www.euractiv.com/section/energy/news/additional-line-to-turkish-stream-would-face-us-sanctions/
Azeri gas pipeline TAP began delivering gas to several cities in Italy. Azeri gas travels through Georgia, Turkey, and Greece. It's co-sponsored by BP.
https://www.azatutyun.am/a/31029406.html
Russian energy giant Gazpromneft built a cryptocurrency mining facility in one of its Siberian oil drilling sites. They will dig gas, burn it, turn into energy, then use it to mine the coins. Good luck competing with your NVIDIA RTX crap (that is if you have one, pleb).
https://oilprice.com/Energy/Energy-General/The-Russian-Energy-Giant-Mining-Bitcoin-With-Virtually-Free-Energy.html

employee of the month

Italian soccer club Roma's midfielder Henrikh Mkhitaryan has been declared the best Roman player of December after a voting.
https://armenpress.am/arm/news/1039476.html

chess news

Levon Aronyan (two-times world cup winner) competed in Airthings Masters finale against Teymur Rajabov (current world cup winner). They played two rounds. Rajabov won the tournament.
Aronyan preserves his FIDE ranking. He is the 6th in the world. The leader is Magnus Carlsen.
https://chess24.com/en/watch/live-tournaments/champions-chess-tour-airthings-masters-2020-prelims/8/1/2 , https://armenpress.am/arm/news/1039458.html , https://armenpress.am/arm/news/1039477.html , https://factor.am/325895.html

world's smallest chess playing just for you

Ara Ghazaryan from Los Angeles built the world's smallest chess and made it into the Guinness World Records book. It's 8x8 millimeter.
"Ara Ghazaryan is an Armenian American artist who uses jewelry to express his art and formerly held this record title. The chess board itself is made from 18 k yellow and white gold with Armenian apricot wood and rests on a frame made of platinum, 18 k yellow gold, rubies, and diamonds. The figures measure in height from 1 mm for the pawns to 2.4 mm for the kings."
Photo: https://www.guinnessworldrecords.com/world-records/78603-smallest-handmade-chess-set
https://factor.am/325695.html

COVID stats

+1088 tested. +229 infected. +14 deaths. +451 healed. 12398 active.
https://armenpress.am/arm/news/1039503.html

COVID hotline

Healthcare Ministry has a new "Coronavirus Hotline" number you can call if you've been diagnozed with COVID and need assistance.
https://armenpress.am/arm/news/1039450.html

HimnaDram.org entertains hundreds of children

The All Armenia Fund has transported 600 Artsakh children and their parents, residing in various provinces of Armenia, to watch performances in Yerevan's Tumanyan Puppet theater. Santa, Dzyunanush, and the Elves surprised the children with gifts in the end. The Foundation will help thousands of children by the end of January.
https://armenpress.am/arm/news/1039451.html

daily եռուզեռ in Stepanakert's main market

It's bustling again after a temporary pause during the war:
https://youtu.be/gKMSE9Xf2bs?t=5

donations for Artsakh & recovering soldiers

www.1000plus.am (recovering soldiers & their families)
www.HimnaDram.org (for Artsakh & Armenia)
www.ArmeniaFund.org (U.S. tax-deductible)

archive of older posts

Armeniapedia's archive of my daily news threads:
http://www.armeniapedia.org/wiki/Daily_Anti-Corruption_Reports

disclaimer

All the accused are considered innocent unless proven guilty in the court of law, even if they "sound" guilty.
Edit: corrected typos in church news.
submitted by ar_david_hh to armenia [link] [comments]

Yukiyoukai’s Genlocke Rules and Contents

This page will not only be an introduction but a lynchpin. All correspondence posts going forward will have a link to this thread and this thread will hold links for all pages.
Format sucks. Mobile user. Apologies in advance.
Contents:-
Fire Red
Boulder badge Cascade badge Thunder badge Rainbow badge
Diamond
Heart gold
Platinum
Soul silver
Pearl
White
Black 2
Omega ruby
X
Alpha sapphire
Y
Moon
Ultra Sun
I’ll try to post an update after every gym battle and elite four finale, and obviously a ceremonial first post/legacies join the PT. As I’m very very traditional I’ll be playing all games on original hardware and all games are titles I personally own. I’ve decided out right that because I will play the generation six Hoenn titles that I’ll start on my ESP copy of Fire Red. I wont be playing another title in the generation three games sadly as I have no way to trade between titles as I don’t have access to any of the GBA era consoles or trade cables.
The journey as previously stated will start in Fire Red. But the journey takes us through almost all mainline games, some of which I haven’t even touched. Or played through once when they came out. Anyways the Journey will be:-
Fire Red -> Diamond -> Heart Gold -> Platinum -> Soul Silver -> Pearl -> White -> Black 2 -> Omega Ruby -> X -> Alpha Sapphire -> Y -> Moon -> Ultra Sun.
My main aim is to attempt to get atleast a couple of The V’s. But hey just making it through this challenge maybe my goal considering the last two titles I have no knowledge of at all. Moon I played maybe 40ish minutes and didn’t travel far. The generation five games I only played at release and as such have no idea about them as that was 8 years ago.
Anyway the rules:-
Any and all starter Pokemon will be accepted based entirely off of the last digit of my trainer ID. In the case of games where multiple sets of starters are available the next sets starters are chosen based off of the digit to the left of the last one. 1-3Grass 4-6Fire 7-9Water 0the type that has the most difficulty with the regions major battles.
Starters are gift Pokemon and as such do not interfere with any future route encounters. Just as all other gift Pokemon are obtainable however only one Pokemon will be allowed to be obtained from any Casino type area.
Any battles prior to getting poke balls do not count towards a route encounter, however dying does count towards a termination of the run.
Static encounters that are not legendaries are free rain however do count towards a routes encounter. Roaming legends however are both obtainable and not. Once a roamer has been set free if it is not seen on a used route but is the first encounter on an unused route it’s catchable providing a repel was not in effect at the time of encounter.
All games must be finished to their conclusion be that Red or E4.02.1. And all trainers must be fought at the earliest point they are encounterable. So rival two must be fought to the west of viridian before brock.
Over levelling is not permitted. I have the ability to enter the box to build a team for any battles and to ensure some Pokemon do not over level. In games where multiple gyms are fightable at the same point for example jasmine Chuck and Pryce they can only be fought in order of levels not badges. So Chuck then pryce then jasmine. So no issues with levels come about. But items only when an opponent has used one and only on non active party members are acceptable. So Sabrina uses a hyper potion I can use one healing item on a non active party member. This bypasses X items absurdity.
Trading for evolving will be allowed but only if all prerequisites are obtained on the copy of the game. Onix and a metal coat for example.
Obviously dupes clause will be in effect, however it is only within the game you are playing. However any and all Pokemon that die at any point during the run will be considered into the dupes list. So if I take a gyarados into the elite four in fire Red and it ends up dying. It cannot be used in any following title and will be considered a dupes. However any evolution or pre evolution (only for these specific “dead” Pokemon) are free reign. And are not considered dupes.
Shiny clause will also be in effect, and this will also include any Pokemon that is 100% shiny like the red gyarados. And this will bypass the dupes clause.
I know some people play with a training clause, but this is mainly because of the speed up function in emulators. There will be no training clause a death is a death. But I’m actually incredibly careful and usually only end a run with a handful of deaths.
There may be points after games where there’s no posts this will mainly be because I’ll either have to complete what I’m doing in a title that has trading capabilities. For example after the ESP fire Red run, I’ll have to wait until my Spanish copy of soul silver gets to the pal park, and that cartridge is doing a SBQ at the moment.
I’ll attempt to be as detailed as possible.
The first few posts of Fire Red will be only words but from then on I’ll add photos but I have already started the fire Red run. And have been doing these rules anyway. I’ll post again possibly tomorrow with the FR Badge one and then carry on like that until I’m all caught up.
Stay safe, much love and good luck on your endeavours
submitted by YukiYoukai to nuzlocke [link] [comments]

Running a Business as an Artificer

In a previous article I looked into the practicality of building a Mage Tower for yourself. That was received fairly well, so I think I'll move onto my favorite class, the Artificer. Now, an Artificer doesn't necessarily need a tower as a base of operations, and given the somewhat more limited spell selection and 1/2 Caster nature, thought I'd focus more on the innate ability of an Artificer to be a small business owner by merits of Tool Proficiencies! Mundane and Magical Item are simple to make with all the Tool Proficiencies you are able to acquire at a relatively low level.
This guide could also be quite beneficial to Forge Clerics or any Wizard, Bard or Caster that knows Fabricate.
I recommend several resources to look up or familiarize yourself with before you take on this enterprising business opportunity.
1) Chapter 6 of the DMG features the Downtime Activity of Running a Business. It breaks down to 1d100+X, X being a number of downtime days that you spend running your business. If you can get above a 60 on the roll, congrats, your business makes a profit for that month.
2) Eberron: Rising from the Last War. You'll need this book if you want to play an Artificer.
3) Exploring Eberron presents two new Artificer Subclasses as well as a few new infusions I reference here, namely Healing Salve and Quiver of Energy.
4) Acquisition Incorporated is a great source for new rules to allow a business to be run while you continue to adventure, allowing a constant background stream of income to help fund future adventuring opportunities. You can use as many or as few options as you'd like, but the Hireling options to run the business in your absence are a nice touch.
5) If you don't want to use traditional Hirelings, but a more customizable NPC, you could use the Sidekick Options from the Essentials Kit and the upcoming Tasha's Cauldron of Everything. I will be recommending Sidekicks for each of the business models in the examples below.
6) Waterdeep: Dragon Heist gives basic operating costs for running a tavern and One-time and Recurring fees for Guild Memberships. Given the prominence of Guilds in Eberron and other settings, it is a good standard to use for other settings.
7) Xanathar's Guide to Everything has a fantastic breakdown of Artisan Tool uses and Skill Checks that will be immensely useful to Artificers or businessmen looking to practice a trade.
The following examples will be based on the following assumptions:
1) You will be running this business on your own.
2) You have options to get hirelings or other PC help should you want/need it.
3) You are level 6. This is the first level where a lot of this becomes feasible because you gain your Tool Expertise class feature and are now the best on the block at using Artisan Tools. You also gain a nice expansion to your Infusions that you can learn and I would think that knowing the Enhanced Weapon Infusion would count as having a schematic allowing you to enchant a basic +1 weapon.
4) We can use the upcoming Tasha's Rules for Character Creation on the Sidekicks so that you can swap out one Skill Proficiency for a Tool Proficiency. Wouldn't make sense to hire someone to run a weapon smithing shop who couldn't use Blacksmith Tools.
Feel free to submit your own business models using the following format:
  • Business Focus
  • Artificer Subclass or Subclasses best suited.
  • Tool Proficiencies needed.
  • Helpful Infusions. I include these here because I believe that having a relevant infusion should count as the required schematics necessary to create a magic item. I also think that they should definitely look different than the standard fare that traditional enchanters sell.
  • Business location.
  • Primary focus of business. What you will be selling or offering to customers.
  • Common or Uncommon Magic Items to supplement mundane sales when you hit level 10 and can make them in 1/4 the normal time and 1/2 the price of anyone else.
  • Sidekicks you could use in the business.
  • Other Party members who could help you besides the Forge Cleric, Bards, Rogues or any Spellcaster that knows *Fabricate*. You can Assume that the above classes are inferred good business partners for any of the jobs listed below. This guide will be focusing on those with Tool Proficiencies from Class, as anyone could grab a Guild Member background and be helpful as well.

Businesses

Wandsmith/Arcane Focus Maker

  • Artillerist. This subclass lends itself well to a Wandslinger and the level 5 class features give a lot of attention to the Wand.
  • Armor of Tools, Woodcarver's Tools, Jeweler's Kit, Glassblower's Kit. Woodcarving for Wands, Rods and Staves. Jeweler's for Wands, and Crystals. Glassblower's for Orbs.
  • Enhanced Arcane Focus, Replicate Magic Items (any common wands or staves, Wand of Magic Detection, Wand of Secrets), Homunculus Servant, Replicate Magic Item (Wand Sheath). The Enhanced Arcane Focus should lend you to easily make decent wands and even Infused Wands. Replicating Magic Items for schematics for easy to make Common Magic items to upsell to customers. Homunculus Servant for extra help around the shop.
  • Cart, Wagon, Boat, Shop. You could have 2-3 wands on hand in a cart, a covered wagon with carving tools set up or even a section of a ship dedicated to making and selling your wares. If applicable, you could even buy a permanent location to sell your wares, this will be your best bet for glassblowing, as your toolkit still requires you to find a suitable heat source to form liquid glass. Work your way up to being your own Gilmore's Glorious Goods, Invulnerable Vagrant, or Fantasy Costco.
  • At this location, Wands, Rods, Staves, Crystals and Orbs will be your meat and potatoes. Basic Spellcasting Foci for any aspiring Wizard, Sorcerer or Warlock. You could even branch out into Holy Symbols, and Druidic Foci if the demand is there. While a basic Spellcasting Focus only needs to be between 5gp and 20gp. These are easily made in a single day of downtime crafting. You could even customize more expensive version of them for Nobles or highly opinionated casters to distinguish yourself from other magic shops.
  • Common and Uncommon Wands and Staves. Mostly Imbued Wands or Orbs of Resistance. Wands of Magic Missile, Burning Hands, Ice Knife, Catapult would all fall under these categories. Could even make a Common Wand that requires attunement, and grants the attuned the ability to cast a single Cantrip (always at Level 1) as a Novice Wandslinging item. Scrolls could be re-flavored as single use wands.
  • For Sidekicks, an Expert would be great to help you churn out mundane items, while a Spellcaster would help you keep a steady stream of lower end Magic Items available.
  • Eldritch Knights and Tome Warlocks would make great business partners. Eldritch Knights would probably push you to sell Rubies of War Mages also, bringing in a new area of clientele and the ability to advertise through Weaponsmiths for when they have some adventurers come through.

PainteSculptoGeneral Artisan

  • Any Artificer
  • Armor of Tools, Painter's Kits, Calligrapher's Kit, Glassblowers Kit, Woodcarver's Kit, Mason's Tools. These cover the gambit of common medium to work with.
  • Homunculus Servant. Most other Infusions are combat based, but a Homunculus is a nice extra set of hands(tentacles or claws?) to help pass you the right tool and to clean off your brushes.
  • Can work from Cart, Wagon, Boat or Shop. You might want a combo of Wagon and Shop, with a mobile studio to get different landscapes and to collect different material and a shop for a gallery from which to sell things.
  • Paintings, Sculptures, Wood Carvings, Reliefs and finer doo-dads will be your main stock. From carvings of monsters that you've fought, self-portraits of people you've met, landscapes of other planes, or just finely made custom Dragonchess sets with pieces that look like real people. You could even specialize in ship figureheads or shop signs for taverns or other businesses. If you can find a way to make a permanent Magical Tinkering effect of the static visual image, that's a nice storefront display right there.
  • Illusion enchanted paintings for a Harry Potter style feel would be good magical items, or even Dragonchess sets that can move themselves.
  • Experts will probably get more mileage for the tool proficiencies than the Spellcaster unless your Enchanted portraits become a real hot commodity.
  • Kensei Monks and Battlemaster Fighters each get proficiency in a set of Artisan's Tools as a Class Feature. Monks get Calligrapher's kit, but Battlemasters get to pick their choice, so could easily be Painter's or Woodcarver's.

Crossbow Manufacturer

  • Battlesmith, Artillerist
  • Armor of Tools, Woodcarver's Tools, Tinker's Tools, Smithing Tools, Carpenter's Tools. You will be mostly working with Wood and steel. Woodcarver's Tools lets you make 20 arrows as part of a Long Rest per Xanathar's.
  • Repeating Shot, Quiver of Energy, Enhanced Weapon, Homunculus Servant. Enhanced Weapon for a reason to be able to make +1 crossbows. Quiver of Energy might be useful for some arrows that add a bit of elemental damage to a shot, even if only +1 fire or lightning.
  • You can run a smaller shop out of a cart or wagon and be mostly custom orders, or you can have a fixed shot with dozens of different styles ready for sale and enchantment services on request.
  • Hand, Light and Heavy crossbows as well as arrows and bolts will be your primary trade. You can also Silver arrows and bolts and filigree the crap out of some crossbows if people are interested in flaunting their status that way. Pretty straight forward with these mundane items.
  • Walloping Ammunition, Unbreakable Arrows, Elemental Burst Arrows and Quivers of Ehlonna will be easy sources of magical flare in your shop.
  • Experts will be your main shopkeepers and re-stockers. Warriors if you want someone to do demonstrations.
  • Rangers, Arcane Archer Fighters, Kensei Monks will make excellent business partners. The Ranger especially brings a host of appropriate spells for later game enchanting. The Kensei will probably focus on more "traditional" Bows, which can help expand your clientele.

Potion Brewer

  • Alchemist
  • Brewer's Kit, Alchemist Supplies, Herbalism Kit, Poisoner's Kit. It is called out in Xanathar's Guide that an Herbalism Kit is required to make Healing Potions. So that's something you're definitely invest in. Also, in Xanathar's for .5lbs and 25gp of material, you can make one Alchemist Fire as part of a Long Rest with an Alchemist Supply Kit. That's not even counting what you can make during the day as Downtime. Stock up before you leave the city and you can make yourself one firebomb a night!
  • Healing Salve and Homunculus Servant. Healing Salve is basically a 4 use touch range Healing Word you can make. This would be a great basis for Keoghtom's Ointment. I also feel like at this point I don't need to explain why Homunculus Servant keeps appearing on these lists.
  • You could run this out of a cart or wagon, but i'd be worried about all those Alchemist Fire supplies rattling around. Same with a boat, unless you're just a Riverboat. A physical Shop would be best for what you need, although a cart/wagon for traveling with already made merchandise is a nice way to spread the brand name and to gather exotic or non-local supplies.
  • Healing Potions! You are the local healer. You will also probably have on hand a good number of natural remedies for people who can't afford a constant stream of Healing Potions and instead use the Medicine Skill Proficiency to treat wounds. You can also make a single item of either Alchemist Fire, Acid, Antitoxin, perfume or soap as part of a Long Rest with an Alchemist's kit, so you can have a varied catalogue. makes sense to me that Sunrods (fantasy glow sticks) would be something you'd make with Alchemist's Supplies. You could even dip into Poison's, that wouldn't be advertised of course, but would include a bit of a premium on their sale for those in the need of such a thing.
  • As you level up you can more easily make Potions of: Greater Healing, Fire Breath, Hill Giant Strength, Resistance and Water Breathing. You can also easily make an Alchemy Jug, which can make you day to day operations even cheaper as you can simply have the jug produce some of the more mundane liquids you may sell. The Decanter of Endless Water is also a must have item and too easy of a sale to anyone adventuring near or into a desert. Keoghtom's Ointment is also a nice Emergency Medicine that you could sell to a local Hospital or Militia.
  • Expert's are your best bet at brewing basic potions for you and keeping the mundane supplies stocked. A Spellcaster would be able to expand your inventory with Climbing Potions, Beads of Nourishment, Beads of Refreshment, Candle's of the Deep, Perfume of Bewitching and Tankard's of Sobriety.
  • Druids, Eldritch Knights, Monks and Rangers would be good partners as they can easily get Nature and Medicine proficiencies for a good number of the items that you make.

Tavern Owner

  • Any Artificer, but strong lean to Alchemist due to class flavor.
  • Brewer's Kit, Carpenter's Kit, Cook's Utensils, Alchemist Supplies, Herbalism Kit, Glassblowing Kit. The Brewer's Supplies should be obvious, but outside of the business, you can Purify1 gallon of Water over a Short Rest and 6 Gallons over a Long rest, a handy skill to have if you aren't near someplace with Fresh Water, like the open ocean. The Cook's Utensils are also a given with a Tavern, but outside of combat they allow a creature to regain 1 extra HP per Hit Dice they spend on a Short Rest. That may not sound like much, but it effectively makes each Hit Dice one higher on average (1d6+1 has the same average as 1d8). The Carpenter's Tools are so that you can fix all the furniture that will break during the inevitable bar fights. The Alchemist Supplies are actually for embalming creatures you encounter so you can have that Mindflayer Taxidermized as a display item in your bar! That's a feature I don't think any other local bar will have. Herbalism Kit is for working with hops, or branching into a bit of Potion Making if you want. Glassblowing is for you to make your own signature glassware that you can serve with the expensive drinks and offer as souvenirs.
  • Homunculous Servant, Replicate Magic Item (Tankard of Sobriety). Tankard's of Sobriety seem like the perfect item for a bartender or bar owner. You can drink as much as you want but still stay sober. Might not be as much fun as regular drinking, but good for keeping your head about you and one hell of an advantage in a drinking contest.
  • You could run this out of a Cart or Wagon as a kind of portable bar for just drinks. If you got a decent sized ship you could even expand it to a casino boat. However, a physical shop is the best choice here, specially if you plan to expand it to housing several rooms. Location is also key here, so make sure you spend some downtime doing some Investigation, Insight and History checks to learn all you can about potential locations you might set up.
  • Beers, Wines, and Spirits of all kinds, with tasty food to boot! This is the stereotypical D&D Player business. There's an entire chapter of Waterdeep: Dragon Heist dedicated to setting up and running a tavern if you want inspiration. Feel free to include specials following your adventures of meat from creatures you've slain! Hydra-Burgers should be tasty.
  • Mostly Wands of Prestidigitation and Decanter's of Endless Water for cleaning the bar and Alchemy Jugs for an easier way to produce cheap beer and wine with basically no overhead costs. Dust of Dryness might be nice to have on hand for cleaning up spills as well. Oh, and don't forget to keep a Wand of Magic Missiles behind the bar for those rowdy patrons.
  • Spellcasters might make the best brewmasters of the sidekicks due to their increased Mental Stats. They can also help out with cleaning, and if they get to a point where they can Detect Poison and Disease, that would be a huge help come Health Inspection time. Experts will make good Brewers and can step up behind the bar to help out with their wide range of proficiencies. Warriors are good Bouncers and a way to take care of those pesky Dire Rats in the cellar.
  • Way of the Drunken Fist Monks will either be a godsend or a curse for you as a business partner. Other Monks and Rangers would make a good partner as their naturally high Wisdom scores would help with Insight and Perception to keep an eye on patrons and employees. And no one is better in a bare knuckle brawl than a Monk, you could even put a fighting pit in your tavern if you want that kind of atmosphere, but I'd be sure to have a place to check weapons at the door so fights don't escalate too much outside of the fighting pit. Barbarians and Fighters have the CON to put down the drinks for Taste Testing and still being able to be a Bouncer. Beastmaster's can use their companion as a novelty server or even tavern mascot. And while I said I wouldn't include them on the list, I just have to say that any Bard would go here wonderfully.

Weaponsmith

  • Battlesmith (It's in the name)
  • Smithing Kit, Alchemist Supplies, Leather Working, Jeweler's Kit, Woodcarving Kit. The Smithing Kit and Woodcarving kit should be obvious as 95% of the weapons are made from metal or wood. The Leather Working Kit is for grips and wraps on the handles of weapons. Jeweler's Kit is for making fancy versions of weapons. Alchemist Supplies is for Silvering Weapons or using chemicals to stain the metal other colors.
  • Homunculus Servant, Armor of Tools, Enhanced Weapon, Returning Weapon, Radiant Weapon, Replicate Magic Item (Moon-Touched Sword), Replicate Magic Item (Armblade). I think both the Radiant Weapon and Moon-Touched Sword Infusions would be good enough to count for the schematics to make Moon-Touched Swords for you. Enhanced Weapon for a basic +1 weapon.
  • You need a forge for these, and that means that Carts and Wagons are only good for transporting completed merchandise to sell. The sheer weight needed for your forge makes a boat out of the question. Like the tavern, a physical location is the best bet for you.
  • Anything that isn't a strictly ranged weapon is your stock and trade here. The most expensive mundane melee weapon is the Greatsword at 50gp. That means it will take you a full day (25gp) to make a single one. All other weapons can be made in a few hours. You'll also want to have some farming supplies and tools on hand in order to maximize your customer base. Hoes, pick axes, crowbars, buckets, barrels, Caltrops, Ball Bearings, metal religious symbols etc. Silvering Weapons and adding gold/silveelectrum/gemstone decorations to mundane items are a great way to offer wares to richer customers. Yes, Lord Grantham ir'Lupiloo has a fine rapier, but he doesn't have a rapier made of Bulette-scale Damascus steel, with a hydra skin wrapped pommel and his name engraved in gold embossed Draconic along the crossguard. That's how you make a name for yourself, because Lord Brendit ir'Flaglap is going to HAVE to have a nicer Longsword than that cur for next week's gala.
  • Moon-Touched Blades, Weapons of Warning, +1 Weapons and a weapon with a single minor property from the table on page 143 in the DMG will be the easiest and fastest for you to replicate.
  • The Expert and Warrior will be best for if you want mundane items being churned out of your forge. The Spellcaster would be a better hire if you want to focus on enchanted items. The difference in what you will be able to do will be based on your location. Rural areas will focus on mundane most likely, while cities will have more demand and client base for fancy mundane and enchanted.
  • Fighters, Barbarians, Monks, Paladins and Blade Pact Warlocks would do great here as partners.

ClothieArmorer

  • Armorer, Battlesmith
  • Smithing Kit, Leatherworking, Weaver's Tools, Cobbler's Tools, Alchemist Supplies. SMithing and Leatherworking are straightforward. Weavers is for non-armor clothing if you want to instead open up a clothing boutique. Cobbler's tools for if you want to make shoes. Fun fact, with Cobbler's Tools you can spend a Long Rest to add in a 3" by 1" hidden compartment into a pair of shoes or boots.
  • Homunculus Servant, Enhanced Armor, Reflecting Shield, Boots of the Winding Path, Armor of Absorption, Armor of Tools.
  • You could do a clothing store, shoe repair and custom designing, make and sell leather armor, custom tailoring or a dry-cleaning business (Prestidigitation + Mending) out of a cart, wagon or boat, but for the same reasons as with a weaponsmith you need a physical location if you want to make metal armor. Make it work, people!
  • Congratulations, you are now you party Rogue's favorite person and source of disguises. You'll have to decide the breadth and scope of just what kind of business you want to run first. Focus on just mundane clothing for commoners to nobles, or do a combination of common clothing and simple armors. Metal armors and shields will require a forge. If you are able to build yourself up, you could eventually do everything out of a large building with a little bit of everything like your own fantasy Macy's. One storefront for expensive dresses, gowns and suits. Next door is more common or work wear, and out back is the forge with protective armors, leathers and shields. This would be a nice way to ensure that all your armor pieces match, because nothing is worse than finding a great piece of new armor that just completely clashes with your personal aesthetic. This also to me just seems like a great way to play a Garrak like character. (If you don't know who that is, please see yourself over to Netflix or CBS All Access and watch all of Deep Space 9 as soon as possible.)
  • Cloaks of Defense, Cloaks of Many Fashions, Cloaks of Billowing, Cloaks of Elvenkind, Cloaks of the Manta Ray, Sentinel Shields, Robes of Useful Items, Brooches of Shielding, Cast off Armor, Boots of Elvenkind, Gleaming Armor, Boots of the Winterlands, Winged Boots....there are so many thematic Common and Uncommon Magic Items for you to make here.
  • Experts will be your go to for mundane sewing, forging and cobbling. Spellcasters if your enchanting business takes off and can run the Dry-cleaning aspect while you're gone.
  • Rangers, Monks and Arcane Archers will do well here are they tend to favor DEX and WIS. Also, if you do end up going into a clothing business with a rogue and you don't name it "Cloak and Dagger" then I think you actually lose a Character Level.

Shipwright

  • Any, but Battlesmiths and Armorers might do best as they would tend to have higher STR.
  • Armor of Tools, Carpenter's Tools, Woodworking Tools, Smithing Tools, Navigation Tools. You're mostly going to be working with wood here, and a bit of metal also. Navigation Tools just seems like a good choice, unless you want the RP of being a master of building ships, and then being completely unable to use or navigate in them.
  • Homunculus Servant, Replicate Magic Items (Cap of Water Breathing, Ring of Water Walking, Cloak of the Manta Ray). The Magic Items that you can replicate allow you to fully inspect or repair any ship while it is in the water.
  • You're going to want a shop. Located next to a large body of water. And depending on the size of the ships you intend to build, it should also be connected to an ocean eventually. You could theoretically have this business from a boat, if you make a large enough ship that you could pull alongside other ships to repair them, but I think you're best off with a permanent location.
  • As a Shipwright, you make ships! Boats, galleys, rowboats and everything in between. You'll want to start off with smaller boats first to build up your money until you can invest in making a large ship. According to the DMG, a Rowboat costs 50gp to make, a Keelboat costs 3,000gp a Sailing Ship or Longship costs 10,000gp and a Galley costs 30,000gp. Other than Rowboats, which you can make in a single day, these are going to be very long projects. From 120 days for a Keelboat to about 3.3 years for a Galley if you are working by yourself without any magical aid. Even if you do hire multiple sidekicks or just general hirelings, you aren't going to get paid until the entire job is done, but they will all need to be paid while they work on the ship. Instead of making brand new ships, you could also repair existing ones, and as an Artificer, you almost certainly have the Mending cantrip which can help you.
  • Candle's of the Deep, Heward's Handy Spice Pouch, Orbs of Direction, Ropes of Mending, Alchemy Jugs, Caps of Water Breathing, Decanters of Endless (fresh)water, Eyes of the Eagle, Gloves of Swimming and Climbing and Wind Fans are all magic items that you could sell to shipowners and crews to help them in their travels. Ghosts of Saltmarsh also has a number of Ship Upgrades that you could offer.
  • Experts are going to help you the most here as they can get the most amount of kit proficiencies to help across a variety of problems. Spellcasters can help if you decide for focus more on maritime magical goods.
  • If you plan on building ships from scratch, then you are going to need every Forge Cleric and Fabricate Spell you can get your hands on. But be careful, if you are able to start churning out ships in a week for half the cost of the competition, then that is a LOT of people that you are putting out of business and there is sure to be repercussions. For a non-magical approach, just about every party has something that they can contribute to this project. Martial classes will DO WORK on cutting down lumber and getting that ship together. Partial Casters can help speed up certain aspects of building and augment others through buffs.
Updated for multiple spelling, grammar and formatting errors

Please Feel Free to Submit your own Business Ideas! I'll add them if they fit the stated format. Punny Shop names encouraged!

submitted by Bluesamurai33 to Eberron [link] [comments]

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Blackjack Games

I’ve separated JackpotCity Casino’s list of blackjack games, because it’s notable how many variations are available. If you’re a blackjack player, you can play almost any version of blackjack you prefer.
The list includes Atlantic City Blackjack, which has a return-to-player of 99.74%. You can play European Blackjack Gold or High Streak Euro Blackjack, which have RTPs in the 99.60% to 99.65% range.
If you study the basic strategy charts for those blackjack variants in order to receive the optimal house edge, you can stretch your bankroll at Jackpot City Casino blackjack like few other online casinos. Sign up today to try JackpotCity Casino’s blackjack games.
  • Atlantic City Blackjack Gold
  • Bonus Blackjack Gold
  • Double Exposure Blackjack Gold
  • High Streak European Blackjack Gold
  • Big 5 Blackjack Gold
  • Big 5 Blackjack Multi Hand Gold
  • Blackjack Multihand
  • European Blackjack Gold
  • Hi/Lo 13 European Blackjack Gold
  • Premier Hi/Lo 13 Euro Blackjack Gold
  • Spanish 21 Blackjack
  • Multi-Hand Spanish 21 Blackjack Gold
  • Multi-and Vegas Downtown Blackjack Gold
  • High Stakes Blackjack
  • High Stakes Blackjack Gold
  • Multi Hand Atlantic City Blackjack Gold
  • Multi Hand Atlantic City Blackjack Gold VIP
  • Multi Hand European Black Jack Gold Series
  • Multiplayer Blackjack
  • Multiplayer Blackjack Gold
  • Premier Multi Hand European Blackjack Gold
  • Premier High Streak Euro Blackjack Gold

Video Poker

Blackjack City Casino’s video poker selection includes the essential video poker games, including Jacks or Better, Deuces Wild, and All Aces. All Aces is the version of video poker not included in the wagering requirements, meaning All Aces is considered quite advantageous for the player. Once again, you’ll need to study All Aces video poker strategy charts to optimize your play.
  • All Aces Poker
  • Jacks or Better Video Poker
  • Aces and Faces Poker
  • Deuces Wild Poker
  • Tens or Better Poker
  • Poker Pursuit
  • Double Double Bonus Poker
  • All American

Video Slots

Microgaming online casinos tend to have a huge number of 3-reel, 5-reel, and even 7-reel video slots. Jackpot City Casino is no different. JackpotCity contains the best progressive video slots from Microgaming and licensed slot machines.
JackpotCity Casino also has popular real money online slots like Break da Bank, Lotsaloot, and Rhyming Reels — which all have produced whole series of games, due to their popularity with fans.
Online slots fans can spend a lifetime trying out JackpotCity Casino slots, so get started today.
  • Mega Moolah (Progressive)
  • Major Millions (Progressive)
  • Treasure Nile (Progressive)
  • The Dark Knight (Progressive)
  • The Lord of the Rings (Progressive)
  • Terminator 2
  • Bridesmaids
  • Tomb Raider
  • Jurassic Park
  • Girls with Guns: Jungle Heat
  • Break da Bank
  • Couch Potato
  • Halloweenies
  • Karaoke Party
  • Bridezilla
  • Dino Mite
  • Forbidden Throne
  • Kathmandu
  • Hexaline
  • Lotsaloot
  • Rhyming Reels
  • Wheel of Wealth

Specialty Games

Specialty games is a catch-all category for the games you might not find in a brick-and-mortar casino. The list includes lottery and raffle-style games like real money keno. It also includes arcade games, including what casinos sometimes call “amusement with prizes”.
JackpotCity Casino has examples of lotto games and arcade games. The site also has games based on Ludo, a cross-and-circle game which is similar to Parcheesi (India: Pachisi) or Sorry.
Several are excellent mini-games for bettors who enjoy poker or sports betting.
  • Keno
  • Crown and Anchor
  • Spingo
  • Three-Wheeler
  • Ballistic Bingo
  • 75-Ball Bingo
  • 75-Ball Bingo (Swedish Variant)
  • 90-Ball Bingo
  • Boxing Bet (Ludo)
  • Cash Matrix (Ludo)
  • Cops and Robbers (Amusement with Prizes)
  • Flip Card (Scratch Game)
  • Fruitopia (Bingo Mini Game)
  • Lady Luxor (Amusement with Prizes)
  • Pharaoh’s Gold (Bingo Mini Game)
  • Roulette Stax (Amusement with Prizes)
  • Scratch Card (Scratch Game)
  • Slots-n-Robbers (Bingo Mini Game)
  • Spot Kick (Ludo)
  • Touchdown Glory (Ludo)
  • Vegas Vega (Bingo Mini Game)
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Conclusion

Jackpot City Casino has a huge selection of games, so any online casino bettor should be satisfied. Online slots players have hundreds of options, including some of the biggest progressive jackpot slots on the Internet. Those who like licensed slots can play world famous games, while old school players who like 3-reel classics should be satisfied. Table game players should be thrilled with the selection, especially if they play Roulette or Blackjack. The video poker category leaves a little something to be desired, but all the essential video poker games are available. The specialty games list is full of surprises. The VIP player rewards program provides big cashback bonuses and rewards points with several advantages.
Jackpot City Casino is one of our recommended online casinos, so sign up, deposit, and play at Jackpot City casino to enjoy hundreds of slots and all the top table games. Whether you enjoy online or live dealer casino games, Jackpot City Casino is your choice. And if you’ve never tried Evolution Gaming live dealer games, sign up and test your skill at one of Jackpot City Casino’s great live dealer tables.
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Jackpot City Casino 50 free chances on MEGA DIAMOND (no deposit bonus)

Jackpot City Casino Free Play Bonus
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Jackpot City Mobile App

Just log in to your account like you do on desktop when you want to play on mobile. There’s no need to download an app. Real money mobile gambling is protected using the same SSL data encryption technology that makes the main online casino safe and secure.
The game selection is still large on mobile, and several of the big progressive jackpots that help the casino live up to its name are available to play on Android and iOS. Most slots, table games and some mobile video poker games are also included. These can all be found in the lobby when visiting the site from your mobile or tablet.
The graphics effortlessly adapt to your mobile screen regardless of make or model. We tried playing on iPhone 7s, Samsung Galaxy s10 and Huawei p30 without any issues. The navigation menu on the bottom of the screen is great for easy access to games, chat functions and live support.Compatible devices

Jackpot City Bonus Offers

All new players can take advantage of the eye-catching $1,600 sign up bonus offered at Jackpot City. The 50x wagering requirement is high, but on the plus side only the bonus, not your deposit, is considered in determining the playthrough.
Once the required wagering is complete, the deposit, bonus, and any winnings are all yours to keep. The players getting the most out of this deal are by far the slots players, as all slots contribute 100% to the wagering requirements.
Jackpot City is known to update its bonuses regularly, so make sure you check out the casino site for the most up-to-date information. If you’re an avid player you can take advantage of the midweekly and weekend match bonuses that Jackpot City give out. These promotions are based on how much and how often you gamble, so they’re custom made to suit each player.
You can also find other prize-packed promotions at Jackpot City, where you can win anything from exotic holidays to 5-star cruises and cool gadgets.
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VIP Program

How to join the VIP program

As soon as you join Jackpot City you’re rewarded with 2,500 loyalty points and added as a bronze-level member of the VIP program. You earn one loyalty point for every €/£/$1 you bet on the site and this is how you increase your points. Just remember that only cash wagers contribute towards the loyalty points- bonus credits don’t.
You can use the points to claim bonuses, free spins, free credits and wagering cash as you play. You’re also free to use your loyalty points in Jackpot City’s sister casinos Spin Palace, Ruby Fortune and Mummy’s Gold Casino.

What benefits do you get?

As a member of the VIP program you’ll get access to exclusive bonuses, free spins, a personal VIP host who’s available 24/7, free spins, and many other benefits. You can see all the details in the table below, including how many points you need to reach each level.
The default bonuses could be higher for the first levels of the program, but Jackpot City’s VIP program is great as it gives all players a chance to enter, and you get other excellent bonuses and daily specials.
To be able to stay as a VIP, and to reach the higher levels, you have to continue betting on the site. You also have to keep the minimum loyalty points required to stay within your points bracket, and if you don’t have enough points by the end of the month, you’ll go down a level.

Best Games at Jackpot City

Jackpot City casino has over 630 casino games, including more than 430 slots to choose from. The casino even offers regional and country-specific games such as Australian pokies and UK style pub fruit machines.
You can enjoy over 70 different table games, and Jackpot City has an exceptional selection of 34 blackjack games with many varieties such as multiplayer or European blackjack. Of course there’s baccarat, poker, roulette, and many more for you to play. They’re all listed in the table below, and you’ll also find the most played games at Jackpot City.
Your latest games and your most played are automatically saved in the casino lobby, so you’re able to play in an instant. With such a wide range of games it’s easy for both new and seasoned players to find a game to suit their level and preference.
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Live Dealer Games

The live dealer games at Jackpot City casino are powered by multiple award-winning Evolution Gaming. You can easily interact with the friendly live dealers via HD video streaming, or you can chat with other players around the table using the live chat function. The sound quality is crisp and without any unnecessary background noise, and the 3D animations are well-defined and clear. Evolution Gaming’s live dealers are true professionals who make sure there’s a nice atmosphere around the table while the game is in play.
When playing live roulette and baccarat you can enjoy an immersive and dynamic feeling with the use of multiple cameras, one for the live dealer and three, or more, just around the wheel/table. If you like to multitask you can play multiple live games at the same time by clicking the +tables button.
The live casino is fully optimised for mobile play and the live mobile games are supported by all iPhone and iPad devices, as well as most Android phones and tablets.

Software Providers

Microgaming, one of the world’s most awarded software providers, powers the casino games at Jackpot City. They are well known for creating the latest developments in online casino technology and won the EGR Awards 2019 for their ‘constant innovation with very high-quality software’. The company is held in high regard for safety, being well respected for continuously building new safety measures to keep the casinos and players safe.
You can download the user-friendly software for full access to all of the games. Downloading and setting up your account should take just a few minutes. The downloadable version also offers plenty of options for customizing speed, audio, and more.
An alternative is to play in no-download mode, which has fewer games but offers flexibility in that you can use any browser to play.
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Safety & Fair Play

Jackpot City is licensed by the Malta Gaming Authority, EU regulated and eCOGRA certified. These credentials confirm that the casino is safe and secure, takes care of its players and complies with laws and regulations. Your gaming is protected using the same SSL data encryption technology that makes the main online casino safe and secure. This means that no third party can access any information you’ve shared with the casino.
The eCOGRA certification proves that the casino offers players fair gaming opportunities. Jackpot City always ensures a fair chance of winning through the use of a random number generator. The most recent eCOGRA report noted that the payouts on all casino games averaged 96%.

Deposit & Withdrawal Options

Banking at Jackpot City Casino is safe, secure, and super-fast. Most withdrawals at Jackpot City casino are processed within 24-48 hours, which is outstanding and makes the casino one of the fastest amongst its competitors. The minimum deposit and withdrawal are $10, and there’s no maximum withdrawal limit.
From testing the casino, speaking with our players and looking at the previously mentioned eCOGRA report, it’s clear that the casino has improved from a few years ago, when it received some negative feedback regarding payout times. The casino is paying out on time, and you now have more withdrawal options than ever to choose from.

Customer Support at Jackpot City Casino

Jackpot City’s average response time for emails is 48 hours, which is good for any issues that are not time-sensitive. You can talk to the customer service reps in several languages, all listed below, 24/7.
If you call you will first have to go through the standard steps of getting to the right department, which can take a few minutes. When we spoke to the reps they were all very friendly, and they managed to solve our issues right away. That’s definitely a plus in our book. The live chat is quick and hassle-free. You only have to confirm your account and then they can help you out with your issues.

Conclusion

If you love playing slot games you should definitely check out Jackpot City. There are over 430 excellent titles to choose from and a very generous welcome bonus to get you started playing. With licenses and credentials from MGA and eCogra you know this is a safe and secure casino to play at.
You also have more than 100 other casino games to play, including live dealer games from Evolution Gaming. And of course, the best progressive jackpots – it’s called Jackpot City for a reason.
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Jackpot City Casino 50 free spins on Wild Scarabs (Exclusive)

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Jackpot City Casino Exclusive Bonus and Free Spins
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Jackpot City Casino Review

Jackpot City Casino is one of the top casinos you can choose for online gambling. The site is tailor-made for Canadian players. You can play in CAD, and their customer service team employs Canadians. Also, you can even get Canada-only bonuses from time to time. Bayton Ltd has an online gaming authority license under the Malta Gaming Authority. When you’re playing in Jackpot City Casino Canada, your money is always safe. Read the review and see if JackpotCity online casino brand suits for you.

Jackpot City Bonus

Jackpot City Bonus is a 100% match bonus up to $1600. Jackpot City pays you to match bonuses for your first four deposits plus 50 Free Spins on Wild Scarabs. Every time you make a deposit, you’ll receive a 100% match bonus up to 400. It’s a perfect option if you are looking for the biggest welcome bonus. Jackpot city welcome bonus is a hefty one for Canadian online players.

100% Matched Bonuses

Like most other casinos in Canada running Microgaming software, Jackpot City has divided its casino bonus into multiple parts. It’s a perfect option if you are looking for the biggest welcome bonus. JackpotCity bonuses are easy to acquire. The great thing is, there are no deposit codes you need to remember. Jackpot city welcome bonus is a hefty one for Canadian online players.
Here’s the matched Bonus Breakdown below:
  • 1st Deposit Bonus: 100% up to $400 + 50 Free Spins
  • 3rd Deposit Bonus: 100% up to $400
  • 3rd Deposit Bonus: 100% up to $400
  • 4th Deposit Bonus: 100% up to $400
JackpotCity bonuses are easy to acquire. The great thing is, there are no deposit codes you need to remember. Make sure to opt-in to be eligible for the welcome bonuses.
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Top Microgaming Casino Promotion

All four parts of the $1600 bonus comes with a 50x wagering requirement.
However, unlike other 2020 casino bonuses in Canada, the requirement only applies to the 1600 bonus amount, and not to the original deposit. You can use credit cards and prepaid cards for your deposit. Before you use a prepaid debit card, you simply need to load money onto it from one of your bank accounts. Bank transfers and credit and debit cards are a bit more common way to deposit funds.
List of Wagering Percentages for various games:
  • 100%: Slots, keno, and scratch card games
  • 10%: All Online Blackjack Games (excluding Classic)
  • All Video Poker Games (excluding all Aces Poker)
  • 2%: Classic Blackjack, and All Aces Video Poker
  • 0%: Baccarat, Casino War, Craps, Red Dog, Online Roulette, Sic Bo, Table Poker
These numbers are typical for Microgaming casinos. In their top online casino software, it’s normal that slot and scratch and win real money games contribute 100% and everything else little to nothing. After you’ve met the wagering requirements, you can cash out your winnings at any time. The fastest way to clear the bonus wager is to play online slots.
Overall this promotion has the best match-up percentages available at any casino of Jackpot City’s quality. The only Microgaming casino to seriously challenge Jackpot City’s match bonus are Spin Casino and Ruby Fortune, two online casinos also owned by City View Group.

Popular Loyalty Program, Bonuses & Other Rewards

JackpotCity’s bonus is one of the biggest in the gambling sector for Canadian players. What’s best, your perks don’t stop there. Whether you are an online slots fanatic looking for spins bonus or a house game player, they’ve got the loyalty part covered. With a small min deposit, you can test the casino before committing with a bigger deposit.
Jackpot City Casino Canada also offers daily, weekly, and monthly reload bonuses based on your online gaming activity of the previous weeks. You’ll get email updates on your personalized bonuses. It is on top of the loyalty points, rewards and VIP program. We suggest you pay close attention to emails you get from Jackpot City Online Casino. You can get VIP bonuses based on your activity.
One of the most competitive VIP programs available, so when it comes to bonuses and loyalty rewards, they’ve got you covered.
The loyalty program is a tiered bonus offer system where you accumulate loyalty points that you can convert to free cashback when you hit the targets. This effectively means that you will receive cashback on your casino gaming activity. That results in receiving extra dollars on top of the deposit and other promotions. The more play, the more you gain extra dollars. Jackpot City top two levels are Diamond and Platinum play.
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Casino Games

Jackpot City is one of the biggest online casino operators in Canada. JackpotCity Gaming has a gaming selection of 650 casino games. You may notice it is in the middle range when comparing to other online casinos in the industry. However, 650 games are still quite a lot to choose from, especially given how well JackpotCity Casino has distributed the games.

Jackpot City Slots

With over 300 slot machines, including progressive slots, classic slots titles, and video slots games, scratch cards, there should be something for everyone. You’ll always get the best Microgaming slots available at Jackpot Casino.
List of Popular Online Slots you can play:
  • Aurora Wilds
  • Agent Jane Blonde
  • Agent Jane Blonde Returns
  • Avalon
  • Blood Suckers
  • Big Kahuna
  • Boom Pirates
  • Break da Bank Again
  • High 5
  • Immortal Romance
  • Mermaid Millions
  • Jack and The Beanstalk
  • JokerPro
  • Mega Moolah
  • The Osbournes
  • 9 Masks of Fire
The list of slots available includes some legendary slots like Mega Moolah, along with new exciting alternatives.
You might have your favorite, but most online players love Microgaming games like Mega Moolah. These progressive slots lure players with massive jackpots.
This slot machine needs no introductions, as it’s made tens of online millionaires. In 2017 alone, Mega Moolah crowned 12 new millionaires.

New Slots

The good news for Canadian gamers, new online slots, table games & video poker games keeps coming in the house. You can play your favourite games at this real money casino. All new online slots are reviewed by third-party authorities such as Malta Gaming Authority to the randomness of the games.
Here’s a list of popular new slots:
  • Thunderstruck II
  • The Invisible Man
  • Tomb Raider
  • The Yellow Emperor
  • Jungle Jim El Dorado
  • Burning Desire
  • Cashapillar
  • Rabbit in the hat
  • Secret Romance
  • Stash of the Titans
New online games keep popping up into the casino house lobby.
If you’re looking for something new, Wild Casino Canada and Neon Vegas bonus are quality options.

Live Dealer Games

Even though Jackpot City Casino doesn’t advertise them on their Canadian website or have any live casino bonus in Canada. It has a live dealer gaming selection from Evolution Gaming and Ezugi, two of the top live casino game providers. Table games at JackpotCity consist of all the classics with some fun and exciting new options as well.
List of live casino games titles include:
  • Live Blackjack
  • Live Roulette
  • Live Baccarat
  • Live Caribbean Stud Poker
  • Live 3 Card Poker
  • Live Ultimate Texas Hold’em
  • Lightning Roulette
  • Double Ball Roulette
  • Super Six Baccarat
  • Casino Hold’em
You can play online live dealer casino games at JackpotCity also from Android, iPhone & iPad casinos Canada. Having live chats with other players and dealer makes your online gaming experience better.
You can also play in Private live dealer tables. To get access to the private tables, you’ll need to verify yourself by sending proof of identification and proof that you live in Canada (e.g., scan a utility bill). It will allow you to play with high stakes in private tables.
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Jackpot City Casino Mobile Gaming

Microgaming has provided reliable software for JackpotCity Casino mobile gaming. Thanks to that, the mobile casino is always a fun gaming experience. You can play on the move via a Jackpot City mobile site or download an app that’s also available for Canadian players.
Based on our playing experience, we instead of using the downloadable version of Jackpot City. The Mobile version works just as well, and with all mobile devices.
So whether you’re on Android or iOS, you’re always covered at Jackpot City Casino. It isn’t King of Mobile Casino – Leovegas’ level or play ojo casino mobile, but it works with no issues.
The smartphone sure is convenient, though, for mobile gaming in Canadian-friendly casino sites. Playing mobile games on a go is ideal to get the best online casino experience.
You get to play anywhere with an Internet connection. Just make sure the Internet connection is good enough when playing online with a mobile phone or via iPad casino, so you won’t get disconnected during the casino entertainment session.

Payment Methods

Depositing and withdrawing is fast, safe and easy for Canadians at Jackpot City.
List of Trusted Depositing Methods below:
  • Cheque
  • eCheck
  • ecoPayz
  • iDebit
  • Interac
  • Credit Card (Mastercard)
  • PaySafeCard
  • Prepaid Cards
  • Debit Card (Visa)
  • Qiwi Wallet
Canadian casino players can withdraw with the same banking options or via cheque in Jackpot City Canada. Note that banking methods might have differences how much you can withdrawal. No matter what payment method you choose, you always get super-fast cashouts. If you have any trouble, contact customer support via email or live chat that has a fast answering time.
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Conclusion: Jackpot City Casino is an oldie but goodie

It is simply the best casino promotion available, mainly when you will deposit $400 or more. They also have weekly and monthly promotions that add extra value to your casino experience!
The casino bonuses at Jackpot City are by far the best for Microgaming Casino. At other Microgaming sites, like Royal Vegas, Ruby Fortune, Quatro Casino or Captain Cooks Casino, Platinum Play Casino, Karamba Casino, getting the same value for your deposits is not an option right now.
Along with the best Microgaming bonus in Canada, JackpotCity online casino promotions are one of the reasons that have made Jackpot City popular amongst online casino Canada players.
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Welcome Bonus

Spin Palace Casino has a super promotion, exclusive free spins on “Immortal Romance” to win the jackpot! , that right 60 free spins and on top of that get up to €$1000 in free bonuses to play 400 online casino games. That’s 3 X 100% Match Bonuses Worth Up To $450 Free On Each Deposit Plus You’ll Get 60 Free Spins On the Game Immortal Romance on your first deposit (Minimum Deposit €$20). Available for play on your PC, Mac, tablet, or mobile phone.
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Are you ready to take a closer look at Spin Casino?

And it’s not just you — the name reminds us of another casino too — Spin Palace. The crazy thing is that it’s not just a coincidence. Spin Casino is owned and operated by the same company that owns and operates Spin Palace.
The name isn’t the only thing these two casinos have in common, though. They also have a similar, if not identical, casino. The games, graphics, and stakes are alike.
If playing at identical casinos isn’t your cup of tea, we totally understand. There are tons of unique places to play online. You can browse our review section and find dozens of them.
However, if this doesn’t bother you, then the upside is that you know that you can expect a high-quality and enjoyable experience at Spin Casino.
That said, we aren’t about to rest on our laurels just because Spin Casino is similar to its sister casinos. This is why we still reviewed Spin Casino with the same scrutiny we do when we review other casinos.
This means our review below includes both the good and the bad information that we found. It means we didn’t take money for a fluffy review or inflated rating. And it also means that we’re going to tell you exactly what you need to hear so that you can decide whether Spin Casino is the right site for you to join.
If that sounds like a review that you want to read, then we have good news for you — it starts in the next section
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Spin Casino Basic Information

Spin Casino has a license with the Malta Gaming Authority and Kahnawake Gaming Commission. They’re licensed under the names Bayton Ltd and Baytree Ltd.
Bayton Ltd and Baytree Ltd are both managed by The Palace Group. There’s a good chance that you’ve heard of The Palace Group, or at least heard of or played at one of their brands. Some of the other brands they operate include Spin Palace, Ruby Fortune, and Mummy’s Gold.
The Palace Group has been in business a long time, too — since 2001. This means that they’re getting close to their 20th anniversary online, which is light years compared to other casinos.
Between their time in business and their gaming licenses, you can feel comfortable playing at any of their brands. This includes Spin Casino.

Restricted Countries – Who Can’t Play

Players from the following countries cannot play at Spin Casino.
  • Australia
  • Andorra
  • Austria
  • Belgium
  • Czech Republic
  • Denmark
  • France and Outlying Territories
  • Germany
  • Hong Kong
  • Iran
  • Israel
  • Italy
  • Myanmar
  • North Korea
  • Philippines
  • Portugal
  • Romania
  • Singapore
  • Slovakia
  • South Africa
  • Spain
  • USA and Outlying Territories
  • Taiwan
  • Turkey
  • Hungary
  • United Kingdom
Keep in mind that this list can change at any time. For that reason, we recommend you periodically check Spin Casino’s terms and conditions to see if your country has been added to the list of prohibited countries.
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The Casino

In the following sections, we’re going to look at Spin Casino’s games. That way, you can get an idea of the games they offer so that you can decide if they’ll be a good fit for you.
Unlike most casinos nowadays, Spin Casino uses only Microgaming software for its animated casino games. There’s nothing wrong with this. It’s just that you won’t have the game or graphics variety that you will have at casinos that work with multiple software providers.
Trust us, though; this casino is plenty good enough. Spin Casino offers a little bit of everything here including slots, video poker, and table games.
They have a live dealer casino, too. Their live games come from Evolution and Ezugi, who are heavy hitters in the live gaming space. The result is a robust selection of live games. We’ll look at these later.
The one confusing aspect of their casino is that there are three sections — a casino, live casino, and Vegas (casino). We’re going to list some of their games below, but we’re only going to make a distinction between their animated and live dealer games.
We also noticed that their Vegas casino section doesn’t have any filters. You can’t select the type of games (slots, table games, video poker, etc.) that you want to see. This can make it tough to find the type of game you’re looking for unless you already know what it’s called.
The good news is that most, if not all, of their Vegas games, are also available in their main casino. This means there’s a chance you won’t need to visit the Vegas section at all.
Anyway, that covers the basics. Let’s now jump into each section and look at some specific examples of casino games you can play at Spin Casino.

Table Games

We’re going to start with Spin Casino’s table games. The following is a list of card and poker games that we found during our review.
  • Atlantic City Blackjack
  • Baccarat
  • Roulette
  • 3 Card Poker
  • Card Climber
  • Classic Blackjack
  • Craps
  • Double Exposure Blackjack
  • European Blackjack
  • European Roulette
  • Flip Card
  • High-Speed Poker
  • Hold’em High
  • Vegas Downtown Blackjack
  • Multi Wheel Roulette
  • Red Dog
  • Super Fun 21
  • Vegas Strip Blackjack
  • Spanish Blackjack
  • Triple Pocket Hold’em Poker
  • Cyberstud
  • And more!
There are both pluses and minuses to Spin Casino’s table game section. We’ll start with the downsides.
The most frustrating thing about their table games is that there’s no way to filter for specific games in the Vegas section. This can make it incredibly tough to find the games you want to play unless you already know what they’re called.
Another thing we were sort of unimpressed with is the lack of non-blackjack and roulette games. There are not enough games to offset all the blackjack and roulette options.
However, that brings us to one of the good things about their table game selection. They have lots of blackjack and roulette games.
In fact, you’ll find more than 30 blackjack games and more than 10 roulette games. Some of these are merely high-stakes variants or duplicate titles with improved graphics. Even discounting those, you’d be hard-pressed to find a better selection elsewhere.
Another thing we’re fans of is some of the unique games that you’ll find at Spin Casino that aren’t readily available elsewhere. For example, we can’t think of another casino that offers Triple Pocket Hold’em, Hold’em High, or Card Climber.
That’s always a good thing.
Table Game Testing, Graphics, and Stakes
Once we were done browsing their games, we opened a few of them up to make sure they worked well and to see what their graphics and stakes are like.
The graphics for the games we tested are pretty good. They’re not glossy, overly polished, or even realistic. They look more like animated games. There’s nothing wrong with that, though.
They don’t make it clear the stakes you can play for. We had to manually decrease and increase our bets to figure out the limits. The stakes we found varied from $2/hand or round to as much as $1,000. But keep in mind that this may vary depending on the game you play.
These aren’t bad limits — they’re higher than what many casinos offer. No t only that, but we also anticipated their live dealer casino offering even higher stakes. This means that we’re less concerned about how high the stakes are in this section of their casino.
We’ll look at their live dealer section in a few minutes.

Video Poker

The next section we checked out was Spin Casino’s video poker games. Here are the games we found during our review.
  • Aces & Eights Poker
  • Aces and Faces
  • All Aces Poker
  • Deuces Wild Poker
  • Deuces Wild Bonus Poker
  • Double Double Bonus Poker
  • Jacks or Better Poker
  • All American
  • Bonus Poker
  • Deuces & Joker Poker
  • Joker Poker
  • Louisiana Double Poker
  • Tens or Better Poker
This is an okay selection. On top of this, you’ll find “power,” “multi-hand,” and “Gold Series” variants that you can also choose from. We counted nearly 25 poker games in their main casino.
There are video poker machines in the Vegas section too, but we didn’t find anything different than what’s listed above.
Testing Their Games, Graphics, and Stakes
We tested a couple of their poker games during our review.
The games we played had average graphics, but that’s to be expected with video poker machines. They’re not meant to be fancy. They worked great, though. We experienced no lagging or bugs.
Some of them had neat features, too. For example, the machines we played offered the chance to double your winnings. When you make a winning hand, you can click the “double” button to play a mini-game to see if you can double up. Keep in mind that if you lose this game, you lose everything.
The best feature, though, had to be the automatic hold. Many video poker machines will tell you when you made a winning hand so that you don’t forget to hold those cards. However, one of the machines we played automatically held the best cards according to the common video poker strategy.
Now, we don’t know what strategy these machines are using or how optimal that strategy is. However, they did hold the cards we would have had this feature not existed. This is a neat option if you’re new to video poker and aren’t sure how to play optimally.
As far as stakes go, we found machines that let us play for as little as $0.25 per coin to as much as $50 per round. We recommend you bet the max number of coins, though, which means your minimum bet will be $1.25. This will vary from machine to machine, though.
Overall, we liked Spin Casino’s video poker section. We’d like to see more unique titles to choose from, but our opinion is that this lineup will work for most people reading this.

Slots

Next up is Spin Casino’s slot selection. They have far too many slot machines to list here, but here is a small sample to give you an idea of what you’ll be able to play.
  • 5 Reel Drive
  • Snow & Sable
  • Amazing Aztecs
  • Book of Oz
  • Cashville
  • Cash of Kingdoms
  • Diamond Empire
  • Dolphin Coast
  • Fruit vs Candy
  • Halloween
  • Girls with Guns
  • Game of Thrones
  • Highlander
  • Jurassic World
  • Lady in Red
  • Kings of Cash
  • Hitman
  • Lost Vegas
  • Lucky Koi
  • Oink Country Love
  • Pretty Kitty
  • Moby Dick
  • Monster Wheels
  • Robin of Sherwood
  • Silver Fang
  • So Much Sushi
  • The Great Albini
  • The Phantom of the Opera
  • Tomb Raider
  • Win Sum Dim Sum
  • Fat Lady Sings
  • Jekyll & Hyde
  • Jurassic Park
  • The Legend of Olympus
  • Throne of Egypt
  • Steam Punk Heroes
  • Winning Wizards
  • Untamed Bengal Tiger
  • Old King Cole
  • And more!
You’ll find all these slots in the main casino. There are plenty more where this comes from too. You’ll also find more slots — including unique titles not found in the main casino — inside the Vegas section.
That said, their selection of slots is much smaller than we expected considering that they work with Microgaming. We still can’t complain, though, especially after seeing some of the titles that you can play here.
For example, the slots that stood out to us are the licensed/branded slots. Licensed slots are machines that revolve around IP that other companies own. This includes movies (Jurassic Park), video games (Hitman), TV shows (Game of Thrones), and more.
These are fun to play because it’s highly likely that you’re going to be a fan of whatever the slot machine is about. For example, we like Jurassic Park. This means we get to kill two birds with one stone — play slots about a theme we really like.
Not only that, but you can play many of these slot machines in brick-and-mortar casinos. We’ve played Game of Thrones countless times during our trips to Las Vegas.
And this is just the licensed slots. You still have all the other slots that Spin Casino has to offer. This includes slots with bonus rounds, 3 and 5 reels, progressive jackpots, and features such as free spins, wilds, scatters, and more.
As for stakes, they vary so much that it’s hard to give concrete numbers. That said, we found machines that allowed us to play for as little as $0.10/spin to as much as $200. Most of the machines we looked at maxed out at $30 or less, though. This means that you might have to do some digging to find the machines with higher limits.
Overall, while Spin Casino’s slot section can definitely be bigger given that they’re powered by Microgaming, what they do have will be more than enough for most people.
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Live Dealer Games

Last up is Spin Casino’s live dealer section. Here are the games we found during our review.
  • Dragon Tiger
  • Private Blackjack
  • Shangri La Roulette
  • Dream Catcher
  • Casino Hold’em
  • Baccarat
  • Football Studio
  • Roulette
  • Ultimate Texas Hold’em
  • Lightning Roulette
  • Infinite Blackjack
  • Baccarat Super 6
  • Evolution Party Table
This is a solid selection of live games, especially when compared to other online casinos. But that’s not a surprise since some of these games come from Evolution Gaming, who’s a heavy hitter in the live gaming space.
Once you click on one of these games, you’ll be redirected to a section where you’ll find several tables to choose from (depending on the game). You’ll also find a navigation bar at the top with several filters to help you quickly find the game you want to play.
The lowest stakes we found for these games is $5 for blackjack. This is sort of a bummer since some live blackjack games can be played for as little as $1. However, $5 is pretty standard for a live game, so it’s not something we can hold against them.
You can play some of their other games, like baccarat or roulette, for $0.10-$1 per round.
The highest stakes we found were $5,000 for blackjack, $2,000 for roulette, and as much as $5,000 for everything else. These aren’t th highest stakes online, but they should work for most people.
One of the most impressive things about their games is the camera work. The different angles they use and the close-ups make it look like you’re watching a movie. Depending on the game, you can also change the camera option. For example, the roulette game lets you choose from 3D, immersive, or classic camera angles
The streams were very good considering how good the camera work was. We noticed a few lags, but they didn’t take away from the game much. The resolution was pretty good regardless.
Other features include the option to chat with your tablemates and the dealer, adjust the sound and camera angles, bet behind, and set up automatic actions. You can even multi-table several games at once.
Overall, we’re impressed with the live dealer casino at Spin Casino. You’ll have plenty of games to choose from, stakes, features, and men and women dealers that speak different languages.
We recommend you check it out.
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The Sportsbook

Spin Casino is unique from some of the other casinos under The Palace Group brand in that they also have a sportsbook. It’s called Spin Sports.
Here’s what you can expect to find if you choose to bet here.

Sports, Market, and Betting Options

Spin Sports has an excellent selection of sports that you can bet on. Here’s what we found during our review.
  • Soccer
  • Basketball
  • Tennis
  • Ice Hockey
  • American Football
  • Handball
  • Volleyball
  • Cricket
  • Rugby Union
  • Rugby League
  • Esports
  • Specials
  • Virtual Sports
  • Boxing
  • Gold
  • Badminton
  • Winter Sports
  • MMA
  • Darts
  • Snooker and Pool
  • Baseball
  • Cycling
  • Motor Racing
  • Speedway
  • Floorball
  • Table Tennis
  • Bandy
  • Aussie Rules
  • Surfing
  • Netball
  • Gaelic Football
  • Gaelic Hurling
  • Super Spin Specials
Many of these options have dropdown menus, too.
For example, click on the soccer option, and a dropdown menu containing options such as England, Europe, Spain, Italy, and Germany will appear. This goes for many of the other options, too — you’ll find countries as subcategories. You’ll need to click on these to find the different leagues that play in those countries.
Your betting options will obviously depend on the sport you bet on. We found plenty of choices, though. For example, you can bet outrights or money lines for Europa basketball. You’ll find spread betting, more money lines, oveunder, and outrights for NBA games.
Click on a match, and you’ll find additional markets. For example, we checked out an NBA game and found options to bet on different quarters, total points, team points per quarter or half, overtime, and more.
There are plenty of betting options here, which was a surprise, honestly, considering who’s running this sportsbook.

Live Betting

Spin Sports also offers live sports betting.
When we were there, you could bet on soccer, basketball, tennis, ice hockey, and cricket. We wouldn’t be surprised if they covered more matches than this (when those games are available).
In fact, we know that’s the case since we looked at their Event View and Live Schedule tabs. This is where you’ll see all the sports you can bet on, all the matches, and the number of betting opportunities available for each one.
And that’s about it for their live sportsbook. The one thing we’d really like to see added in the future is the option to watch live streams. It’d make sense to add a racebook too.
Here’s hoping that Spin Sports has both items on their to-do list.
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Final Thoughts

Spin Sports is a much better sportsbook than we expected. It’s hard to expect something this impressive from a company that has been running only casinos for more than a decade.
We’re fans, though. There are plenty of sports and markets to bet on. You also have your standard options for betting in American, fractional, or decimal odds, as well as using the sportsbook in different languages.
That said, there is room for improvement. They could add a racebook, live streaming, and additional features and build out their esports section.
But we think they’ve done a good job so far, and it’ll be more than enough for your typical casino player or recreational bettor.

Banking Options

Something we noticed during our review is that there’s the option to deposit inside both the casino and the sportsbook. As far as we can tell, it looks like you’ll want to deposit to the section you plan to spend your time in.
In other words, if you want to bet sports, you’ll want to deposit to your sportsbook account. If you want to play blackjack or slots, you’ll want to make your deposit to the casino.
The good news is that it looks like the same banking options are accepted in both sections. Find an option that works for you, and you can use it in both places.
When we reviewed Spin Casino, we didn’t find any evidence that suggests they charge fees on their deposits. This is great news. However, it’s not clear whether they charge fees on withdrawals.
As for limits, you can cash out as much as €4,000 per week if the amount you’re trying to cash out is more than 5x the amount that you’ve deposited over the life of your account. Otherwise, it looks like you can cash out as much as £10,000 in a 24-hour period.
This will depend on the banking option you use, of course.
Progressive jackpots are exempt from these rules, which is great to see. It’s no surprise, though, considering that they work with Microgaming.
That wraps up their banking details. The following two sections will list the banking methods you can use to fund and cash out your account.

Deposits

  • Visa
  • Visa Electron
  • Mastercard
  • Maestro
  • Neteller
  • iDebit
  • Trustly
  • Skrill
  • Echeck
  • MuchBetter
  • Paysafecard
  • Instant Banking
  • Neosurf
  • ecoPayz
  • Flexepin
  • Direct Bank Transfer

Withdrawals

  • Credit Card
  • Debit Card
  • PayPal
  • Neteller
  • Skrill
  • Paysafecard
  • ecoCard
  • Citadel
  • Instadebit
  • Direct Bank Transfer
  • Echeck
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Bonus Promotions

You can claim a few promotions as a customer of Spin Casino and Spin Sports. The following sections summarize the offers you can claim and the terms you need to fulfill if you do.

Spin Casino Promotions

The following are offers that you’ll find under the promotions tab on the casino side of things.

New Player Bonus

This is an offer available to first-time customers. Spin Casino is offering a 100% match bonus of up to $1,000. It’s spread out over your first three deposits like this.
  • First Deposit – 100% match up to $400
  • Second Deposit – 100% match up to $300
  • Third Deposit – 100% match up to $300
This is a nice offer because you have multiple opportunities to claim as much as you can. It’s especially helpful for players on a budget who can’t deposit $1,000 in one shot.
You will need to roll over this bonus 50x, though the playthrough will depend on the casino game you play. We recommend reading their terms if you plan to play a game other than slots.
The downside to this offer is that if you do happen to complete the playthrough with money to spare, and you want to withdraw it, cash-outs will be limited to 100 casino credits. You’ll forfeit the rest of the bonus.
That being the case, it might make more sense to play the bonus (and lose money) until you only have 100 credits left. Then make a withdrawal if you want. That way, you can enjoy the bonus money/winnings for as long as possible.
And that’s all they have for bonus offers. Spin Casino does say that they offer bonuses on a daily, weekly, and monthly basis. We have no idea what those offers look like, though.
While we were there, we did notice that they have a “bonus wheel.” You spin the wheel, and you can earn prizes, such as bonuses to claim. It looks like you can spin the wheel once every couple of hours.
This is pretty neat.

Loyalty Club

Spin Casino also offers a loyalty club. This is a multi-tier program that awards more perks the higher your status.
This program has six levels.
  • Blue
  • Silver
  • Gold
  • Platinum
  • Diamond
  • Privé
As you ascend, you’ll receive additional perks such as bonus points, more entry points, exclusive tournaments, VIP support, phone support, and exclusive gifts and bonuses.
You can receive monthly bonuses too. Climb the ladder to the very top of their VIP program, and you can receive more than $10,000 every month in bonuses.
Getting to each tier is straightforward — you need to earn so many points to reach a specific status, and then so many points to maintain that status each month. You’ll earn 1 point for every $10 you spend in the casino.
We recommend you read their promotions page to determine for sure if this program will be a good fit for you. But if we understand their points setup and minimum point requirements correctly, then this looks like a good program to use — even for low-stakes players!

Spin Sports Promotions

You’ll need to be in the sportsbook section in order to find their sports betting promotions. The following are the promotions we found during our review, including what you can get and the terms you need to fulfill.
Free Bet – First-time sports bettors will be able to claim a free bet bonus. This is a 100% match up to $200. To claim the offer, deposit at least $10.
This offer has a 5x rollover ($1,000 if you claim the entire $200) before you can withdraw any winnings. We recommend you read their terms and conditions for their other rules, as you’ll need to abide by odd minimums/maximums when you make your bets.
And that’s the only offer we found for sports bettors during our review.
This isn’t a bad offer by any means. That said, it would be great if they had a few other promotions running. It’d be nice to see some kind of cashback or rebate offer or additional bonuses.
But as the saying goes, something is better than nothing.

Mobile Friendliness

Both Spin Casino and Spin Sports are mobile-friendly. You don’t need to download any apps. All you need to do is go to the casino or sportsbook from your phone or tablet and log in. You’ll be able to play all games and make bets from your browser.
It looks like you’ll have the full sportsbook at your disposal. And considering that they work with Microgaming and Evolution Gaming, we wouldn’t be surprised if most or even all of their casino games are available.
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Customer Support

You can use the following options to contact Spin Casino.
The email address above is addressed to the parent company of Spin Casino. The issue with that is they manage several other casinos.
For that reason, we recommend that you make it clear that you’re a Spin Casino customer when you contact them. That way, you eliminate any confusion and reduce the chances of any unnecessary back and forth.
We were disappointed to see that they don’t offer phone support despite saying they do in multiple places throughout their website.
That said, phone support still isn’t a standard communication method offered by online gambling sites. It wouldn’t be fair if we held the lack of phone support against Spin Casino.
Besides, you can contact them 24/7 using the methods above. We sent Spin Casino an email, and we were surprised to receive a response less than two hours later. They answered our questions, too.
That’s better than the average casino for sure. For that reason, we give Spin Casino’s support two virtual thumbs up.
submitted by freespinsmobile to u/freespinsmobile [link] [comments]

[Let's build D100] Ships you might come across in a busy port.

The party has come into a busy port and decide to visit some other ships. Who might they discover, what might they find?

d100 Interesting Ships in a Port


  1. Shani and Aurora's Tent of Two - The two goblin sisters Shani and Aurora sail providing services to port settlements. Shani claims to be a seer and charges 60gp for a "reading" of the future (she is not). Aurora 'The useful one' provides the service of casting identify for 20gp. She may also agree to sell some of her extensive library if offered the right price. [dweeb_bush]
  2. The Bones Brothers - The bones brothers are a travelling group of jolly bards. As their name suggests they are animated skeletons. Jimbo-double bass, Timbo-guitar, Limbo-vocals, Dimbo-marimba and Franky-drums. They are very hospitable and put on a show for anyone who comes and visits them! [dweeb_bush]
  3. The Lovers - A small nondescript boat lies just off the dock. The is no sign of activity on board apart from the dock inspector who is trying to find out who's boat it is. The truth is the owners of the boat died ten days ago and the boat has miraculously drifted safely into port. on a successful DC 10 investigation or perception check the party members discover two young male elves cowering in the cannonball chest. When the lid is lifted they start begging for their life. If pressed they reveal that the crew was attacked by sirens, the majority of the crew succomed to the siren's calls however the two young boys, deeply infatuated with each other did not care for their temptation. They ran out of food last night and thought they were surely doomed! [dweeb_bush]
  4. The Crows - A large black boat rests in port, neatly secured off one of the more expensive jettys. The most defining feature of the boat is that it is bustling with activity, not by humanoids but 3d12 black ravens. One wears a small captains hat and appears to undersatnd the party. If the party casts speak with animals they discover that the crows were awakened through a series of trials on a new spell aimed to mass awaken a group of creatures. The crows have varying degrees of intelligence and are all chaotic neutral alligned. The crows rebelled from, Hignory Flip, the wizard running the trials on a small island about 2 days sail from the port, and stole his ship. [dweeb_bush]
  5. Captain Redbeak! - A suspicious longship hovers low on the water. There is a steady stream of humanoids entering the covered boat and leaving a few minutes later with a small package. The ship belongs to Captain Redbeak, a feirce pirate captain who runs a drug trade: the drug in question is a relatively cheap drug called "Peak Water" and is collected dew from mountaintops, it gives the user a high that lasts 1d4 hours and gives the user a d4 of bardic inspiration. It costs 10gp per hit. The ship is manned by 2d6 Bandits, and if threatened or reported they will attempt to kill the party in defence of their lives. [dweeb_bush]
  6. Crazy Mr McGee - A delerious man stands warding off the dock guards with what looks like a loaded blunderbus. He's yelling about his notorious reputation as a savage pirate and keeps claiming they have come to "Take away my princess". The princess he's referring to is his boat- he imagines that it is a glourious gallion but in reality it's just a rowboat. If the party manage to subdue the man the dock guards thank them and offer to buy them a drink later that night in the tavern. [dweeb_bush]
  7. A Con??? - The players are drawn to a commotion hidden behind a crowd of people. A large goliath (Manneo) seems to have taken a small dwarf (Skalgrouth) hostage and is threatening to slit his throat if the dock guard do not meet his demands "I'll bloody well kill 'im if you don't give me what I want: 100gp worth of rubies and free passage out of this shit hole!". In reality the goliath and dwarf are working together pulling off this stunt at various ports in the area, so far, to great success! [dweeb_bush]
  8. The Rat's Den - The players follow a stream of rats on board a decrepid looking riverfairing vessel. When they make cross into the canvassed interior they see an old kobold playing the pipes, he seems to be a rat-catcher. If the party interrupt him in his ritual he turns the a swarm of rats against the party and runs off into the port. [dweeb_bush]
  9. Seeking Refuge - A smallish sloop titled 'The Diamond Endeavour' pulls into port, it's sinking and fast! A crew member (Emery Green) jumps onto the dockside and is yelling for help. The vessel was struck by a great storm while at sea and they sustained damage when they brushed by a reef. Luckily they werent wrecked but unluckily they could not repair all the damage with materials on board. They've been bailing for hours and can no longer bail as fast as the ship is filling up with water! If the characters wish to help they can make a DC 13 group athletics check to bail enough water to stop the crew from having to jump ship and leave it to sink. If the players are successful Emery thanks them profusely and offers them a map to a shipwreck they were on the way to dive at before the storm hit them. "It's rumoured that this is the wreck of the old pirate lord, Feather Toothed Bill's ship and may hold riches beyond imagine!" [dweeb_bush]
  10. The Gilded Sail - A group of merchants, all of various races, each offering unique, and expensive, magical trinkets. True to their name, their sail is actually a thin sheet of gold, and the rest of their ship is covered in valuable metals and gems. It’s also very well armed, as are the merchants aboard. Keep an eye on the rogue when this one’s around. [Dragon_Overlord]
  11. The Patchwork - A large ship which seems to have been destroyed and repaired numerous times with whatever material the crew had, from birch wood to copper metal to even welded armor and weapons. Speaking of the crew, they appear to be a mishmash of Kenku, Kobold, Halfling, and the occasional Tabaxi and Goblin. The captain appears to be a raccoon by the name of Majos, which, if your party stumbles upon the question of why and how a raccoon is a ship captain, she would respond with “a salty mage who didn’t know how to win a simple game of cards had a tantrum.” She would then offer the party a game of cards in which if the party beats Majos, she rewards the party a hefty sum of 100 GP, and if any party member is any of the races listed above, she rewards an additional magic item (DM’s choice) and offers a position to the party member for them to join her crew. Accept and the party is taken to an additional encounter to an island for treasure. Decline is acceptable and Majos would accept any favor from the party. [SpyroAndToothless]
  12. The Feyr Winds - An elegant ship that carries goods and treasures from far off Elven lands run by a mixture of elven and faerie creatures. Their most illustrious goods are fruits that can do many things such as heal wounds, cure poisons, or even granting stat bonuses for a minute! (Vendor: Fruits are magical and can take on the effect of any potion you want.) [OSpiderBox]
  13. Gnasher's Maw - A tribal-ized longship driven by a "merry" band of lizard folk. They obviously don't understand personal space or social norms, and are seeking people to help them with a Giant problem. (Hook: if your party is having downtime while they look for their next quest, this could be that hook they need.) [OSpiderBox]
  14. The Esteemed Steamboat - Artificers run this marvel of steam engineering. However... it's currently in a state of disrepair. Looks like heavy damage from some monstrosity. While they're extremely proficient in fixing it, they have no money and are looking for work to pay for supplies. (Allies: party could hire some of them for an upcoming task/adventure, or even offer to fund the repairs in exchange for favopassage.) [OSpiderBox]
  15. The Mainstream (You’ll never need a bigger boat!) - A casino cruise ship featuring a large game room, several bars, comfortable rooms, a pool and a hot tub fueled by a continual flame spell. It is captained by a tall, brown scaled lizardfolk woman named Kepesk. The dealers are kenku bards repeating rules and barking (“Step right up, try you’re luck at the Wheel of the Goddess of Fortune!”) There is also a large vault of gold on board, guarded by lizardfolk soldiers. One particular patron is looking for a few helping hands for a bit of a caper now that he knows the guards patrol schedules. [spiff2]
  16. Rocinante - A relatively fancy and expensive ship being up kept by the Quijano family and their servants. The last living member of the family is a young man, obsessed with swords and thirst for adventure. He agrees to let the team borrow the ship, in exchange for him coming with them on their adventures to wherever they’re going. [DrFishPhd]
  17. Deep Blue - In a corner of the harbour, a seemingly empty ship. Sails are neatly furled, crew seems to have left the ship mere hours ago. On the deck, small openings allows the visitor to enter the hold, in it, some barrels, hammocks. Beside one of the hammock, a book, quite old, written in an old version of Common language.In the middle of the hold, some blankets cover a group of trunks, under these trunks, another opening ... leading to another hold. In this hold, vessels, old fashioned lanterns, and some parchment written in ancient language. At the bottom of a bulkhead, an opening, some stairs gong down in another hold.Wood seems ancient, and strange figures are carved into the wooden parts of the boats. Some ancient runes are covering pillars. In the middle of the hold, a panel with nails made of some unknown metal, once open, stairs going down in the dark. From the shadows, the noise of little splaches. [doctor_providence]
  18. The Mosquito - Run by a crew of githyanki pirates. What seems like a normal battle vessel, once on the open ocean, the sails begin turning outward and suddenly the ship begins gliding above the waters surface at fast speeds. [GladiatorJustin]
  19. The C.H.U.D.- The Shell of a massive deceased Dragonturtle floats next to the dock, it’s ends sealed by mechanical claws, and a viewport fitted into the front. The C.H.U.D. (Chelonian Hammerworked Underwater Dirigible) was designed by the Gnomish Inventor Hector Copperspark. Crewed by gnomes and halflings as they are the only ones small enough to man the complex machinery crammed into the turtle shell, the C.H.U.D. is a mercenary vessel that hires out to perform naval attacks. Hector just got a lead on a new job, and he needs some muscle to pull it off... [Lakandalwa]
  20. The Temple - A ship that serves as a mobile temple to a water deity. It goes from port to port to carry services. [SMGB_NeonYoshi]
  21. Cloudscraper - One of the gems of the Romish Empire's formidable fleet, the Cloudscraper is a powerful warship specially constructed for defeating sea monstrosities of all kinds. Developed after the Queen's late husband was killed by an island feeder (colossal sea beasts known for swallowing swaths of land whole), this vessel with an imposing tower-like bridge is loaded up with all types of harpoons, cannons, and magical armor. Some even say that, thanks to a powerful magical engine, the top half of the ship can separate from the brig to chase after flying beasts attempting to get away. With how famous it is, plenty of townsfolk are eager to get a look at the shining bronze beast of a boat. But what's it doing here of all places? [MildlyConcernedGhost]
  22. The Wistful Wanderer - A small sloop with a single cabin in the middle of the deck. A skilled observer might note that the sails and rigging as well as the rudder occasional shift to right the ship or tighten and secure themselves more. The cabin is actually permanently enchanted with a Mordenkainen’s Magnificent mansion and the ship is handled by a permanent crew of 20 unseen servants. It is owned by the Wandering Wizard Wesley Wrycroft. He sails the world at his leisure, seeking trade for scrolls and arcane artifacts. He also regularly hires adventurers to gather difficult to reach artifacts from unworthy hands whenever he finds a lead on the location of such a relic. [Lakandalawa]
  23. The Magic Brawler - A merchant ship with a very strong looking captain comes to port. If the party chooses to look at their items the captain will challenge the party to an arm wrestling match. Beating a DC 20 strength check will award the party one minor magic item from the captain's personal stash, and beating a DC 25 strength check will award a magic item of the DMs choosing. [TheInstitute4]
  24. The Friend Ship - A comfortable looking wooden ship full of people just hanging out on the deck. While aboard this ship you find yourself under the effects of the Charm Person spell to make everyone friendly with each other. [Stormkiko]
  25. The Dragon Ship - Captained by a Dragonborn with a dragon head on the prow, this ship is a merchant vessel crewed by a muscular Dragonborn who sits on the deck smoking a long pipe. The ship has put down for repairs after grazing a rock which tore a few holes in the starboard side. [AndreTheSalty]
  26. Kender - A rag tag ship filled with swashbuckling Kender. The ship looks like it was made from bits and pieces of many different ships.The Kender are very drunk and have no idea how they got to this port. [Slainlion]
  27. The Poor Captain - A ship that looks broken and near sinking, in truth it's one of the most armed ship on the seas. It uses help calls or just their non threatening look to lure ships close so that they can attack them. [DungeonsAndScouts]
  28. The Fisticuffs- A medium sized rowdy ship sits a little way out from the dock. The ship has two massive hands stemming from the hulls on long mechanical arms. The hands have an AC of 25, a damage threshold of 5, and 30 health each. They ship can leave the water and "walk" on the hands. The ship is primarily a combat ship and is crewed by a band of mischevious gnome tinkerers. In addition to attacking (+10 to hit: 4d6 + 8 bludgeoning damage) the hands can also cast Bigby's hand once per day. [dweeb_bush]
  29. The Grain Barge - A large barge with a dirt floor and wheat growing. A single old man lives on the barge, and sells wheat for 2 pountds per copper piece. In the hull of the barge, accessible only by a trapdoor in the old man's shack, is a large pile of carrots. [serious_tabaxi]
  30. Sea Rot - A large gallion speeds into port with a yellow flag raised. As soon as they dock and have paid the docking fee the captain, a large half-orc woman called Mishka, starts calling for help! She reveals that over half of her crew has contracted a strange plague and she fears for her life. She came to port to seek medical assisstance but fears she is infected so dares not go ashore.The plague - Sea Rot - Is highly contagious and air-borne: if a creature comes within 5ft. of an infected creature they must succeed on a DC 17 Constitution save or become infected themself, symptoms take 1d10 days to manifest. The symptoms of Sea Rot are gruesome, starting with the extremities of the body, the body starts depositing water in cytoplasm-like sacks. At the end of every long rest the creature takes 2d6 cold damage and must succeed on a DC 13 Constitution save or suffer 1 permanent constitution damage, the infected creature also has disadvantage on strength and dexterity checks. It can only be cured by magical means that remove a disease.If the party fetches help she rewards them with a small favour and a pouch full of gemstones worth 50gp, in addition, if the party can cure the 20 crew members and contain the plague she offers them passage anywhere, offers an additional 100gp, and her cutlass- a +1 scimmitar that also increases the holder's charisma by 2 while holding it. [dweeb_bush]
  31. Grok's Galley - A medium-sized ship piloted by a Tortle named Grok(He Understands Things)11. The ship is a 2 sailed vessel with few cannons and other wartime mechanisms on them. The crew is very resilient and full of ragtag non-humaniods. Gnolls, Dragonborn, Ratfolk etc.He's about to set sail back home as he's heard of this group of ratfolk that are trying to overthrow the government in his home town. [VKilledTInternet]
  32. The Abigail - An old warship thought to be lost that had been renovated and turned into an inn. It’s run by two very attractive siblings, who turn out to be sirens and one night, they take the boat out to the sea and eat all the passengers. [TardyTortoise]
  33. The Comfort - This massive galleon is an independent freebooter that refuses to pay allegiance to any nation or city. Housing a collection of skilled healers and clerics, the Comfort sails to areas struck by famine, plague, and war, providing healing to whomever requests it. The sailors aboard the vessel have all sworn the same oath, to defend the healers and their patients with their lives no matter the cost.While the Comfort usually is accepted at any port, it sometimes comes under attack when it travels to war torn regions and as such is well equipped to defend itself should it come under attack. [Lakandalawa]
  34. Arabian Traders - An exotic merchant vessel filled with silks, spices, and strange spirits is disembarking. A dashing arabian prince asks basic questions about the city, potentially becoming enamored with one of the party members. He is rich and slightly crazy, and believes anything can be bought for a price. This gets him into trouble when he tries to buy someone's hand in marriage to add to his collection of luxuries and many wives back in his home port. [jfractal]
  35. Deep Sea Scavengar - Salty, untrustworthy sailors (who look like pirates) are disembarking/unloading from their latest voyage. They have been at sea for months, and haven't seen a woman in that long - they openly hit on and jeer at any females in the group with a CHA score of 11 or higher. One sailor tells a fanciful story about sirens that they encountered on their voyage, killing 3 of their men (it's hard to tell if they are serious or not). [jfractal]
  36. His majesty's secret - A heavily outfitted, small warship is in a secret mission from the king. Heavily armed/armored guards stand watch over the docks, turning away everyone, and refusing to divulge their purpose here. [jfractal]
  37. Smallminded Yokels - A small, local fishing vessel filled with xenophobic, small-minded fisherman. The make disparaging remarks about any non-humans if approached. If the party gives them lip, they will get jumped by the crew the next time they wander the harbor at night. [jfractal]
  38. Mussel's Mate - A large fishing vessel that has seen it's better days. Rigging is in tatters, masts are spliced together, mismatched patchworks sails. Oddly enough the captains quarters are extremely well apportioned not at all like the rest of the ship. [hamlet_d]
  39. The Wayward Lady - This ship has an all female crew. The species on board are the outcasts from different lands. They serve as a place for any who are lost to have a home, though men don't tend to stay for long for some reason. After a successful DC 20 insight check it can be found that men on board the ship for 4 months become women. [42firehawk]
  40. The Gypsy - On the deck is what appears to be a stage where beautiful female dancers perform to music provided by a small band of bards. One of the dancers, who is known as the Storyteller, tells stories through song as the rest of the dancers provide her the visuals/backup dancing. Her voice is noticeably quite low for a woman, but is very enchanting nonetheless. An insight check with a DC20 will reveal that all of the performers are cross-dressing men. [Crystalized13]
  41. The Stable - A ship of decent size that carries horses (or any other kind of mount in your game) from port to port and sells them at a decent price to tired and/or injured travelers. It is crewed by a family of six (mother is the captain, father, three sons, three daughters) and a few extras the gathered along their journey, namely; a nice old man who wants to see the world, a young woman with a fiery attitude and an obvious crush on one of the party members, a muscular Dragonborn who has obviously seen some action who now tends to the horses, a bard who offers entertainment to the crew on board and is particularly liked by the children, a mute Druid who helps the horses and is good friends with the Dragonborn (who interprets their sign), and an ex-pirate who loves the sea but wishes to leave their past behind them. [Crystalized13]
  42. The Penny Bucket - The penny bucket is barely a ship. It's looks like a wash-bucket with a wooden T nailed to it and has a large white shirt as a sale. As far as you can tell there's no way to steer, its an utter mystery to you how it ended up in port, let alone why the dock authority would charge it to dock. When you peer inside the bucket you see a small red pseudodragon peacefully sleeping on it's hoard, which consists of 3pp, 16gp, 103sp, and 56cp, 6 rubies worth 30gp, and a dusty diamond worth 300gp , and a small magical trinket of the DM's choice. If woken up the Pseudodragon wakes up and fiercely snarls , cowering, and protecting its stuff. The dragon will trade any of the items in its hoard if the adventurers offer something of value, or a large amount of food. If the party wants to adopt the dragon along with it's hoard it may be won over with gifts and a DC18 animal handling check. [dweeb_bush]
  43. The Crafty Raft - A makeshift raft has floated down the coast and slammed into the dock. There is no one on board and it appears to be unmanned. There is a note fixed to the mast with a tiny butterknife. The note has directions, "at the lightning stump follow the stream and rescue us". The raft, and attached note were made by crafty goblins attempting to lure creatures down the coast right into a trap. The goblins have made finding their hideout incredibly easy. With a DC 5 nature (tracking) check the party can find the tree and follow it down to the river. The real trap is a series of pitfall traps cleverly hidden in and around the stream. If the adventurers continue along the stream they must succeed on a DC18 Perception check to avoid it and must succeed on a DC14 Dexterity save or fall 10ft. into spikes and take 1d6 bludgeoning damage and 2d6 piercing damage. They are then accosted by 2d4 goblins. [dweeb_bush]
  44. The Illusory Boat - Moored in the port is a huge gleaming golden pirate ship, there must be at least 50 richly dressed halflings manning it. There's a long gangplank extending to the dock. Suddenly there's the noise of several cannons firing off. The guards rush over to the ship, fearing that they are attacking the port. They scream at the ship- "come down here and speak to us you cowards, we can't board your ship without permission but we will call the town guard!" A voice calls from the ship yelling insults at the guards aiming to infuriate them till they board the boat. If any one steps on the gangplank they must succeed on a DC 14 Dexterity save or fall into the water, as they do the ship dissapears and it's revealed that the entire ship is a major illusion cast by three giggling wizards who run away from one of the neighboring piers. [dweeb_bush]
  45. The Question - There's a metallic ship floating in the water. From it you hear loud beeping, chirping, and whirring noises coming from it and it's attracted a large crowd of 3d10 townsfolk, who are fearfully inspecting the ship. As you approach closer you begin to hear a voice in all the artificial noises. You hear it asking thousands of questions, in thousands of voices: "who am I?", "why am I here?", "What's that ugly thing over there?", "what is the meaning to life", "Why are there people watching me?", and other creepy remarks that give the idea that the ship is conscious and scared. When the adventurers look into the boat they see a blinking green, light with a swirling marbled texture on it. The light turns red and starts asking questions very specific to the party. Before long it begins speaking in tongues and a flash of blinding light appears. The adventurers make a DC13 constitution save. On a failed save they are blinded for a minute and take 4d4 psychic damage or half as much on a successful save. When the adventurers look again the ship is gone and there is just a small gemstone floating in the water, whispering to the party in tongues that are unintelligible. [dweeb_bush]
  46. The mistake -A small boat that seems to have been renamed fairly recently. The - ake part of the name is in a different calligraphy and color from the rest of the name [Ido97]
  47. The Barnacle - An old weathered gun-ship bearing it's scars from many a battle, but nevertheless being no worse for the wear. Built strong from some ancient hardwoods and it has been well maintained to the best a ship of that age could be. The crew is a rowdy bunch of salty Dawgs that work as hard as they play...and they fight even harder. They may squabble amongst themselves, but don't you dare mess with or insult one of their brotherhood. They have come to port ready to sell their wares, collect their bounty and spend it irresponsibly. All so they can find their next mission and do it all over again. [gothic03]
  48. The Bauntoo - A strange ramshackle ship occupied by amphibious humanoids that spend near their entire lives out at sea, trade in weird cool stuff they've found deep diving into cool underwater locations like ocean ruins, and wont be at port for long. [Swerve-Bro]
  49. The Leviathan - A huge ship listing hard to one side, its mast broken halfway up and the sails drooping to the deck. All of the wood is dark brown, slimy and rotting out. It looks like someone pulled a shipwreck from the bottom of the sea and it remained afloat by some miracle. If the party inspects the ship, they will find it has already been thoroughly looted and all that remains of the crew are skeletons. (Whether the skeletons are animated or not is up to you). The dock guards will tell you that a huge fog rolled in last night and this ship was there when the fog lifted. [painterinsomniac]
  50. The Menagerie - A decent sized merchant ship, this one is run by all sorts of different creatures though none are humanoid. This ship was originally a travelling circus showing off all manner of awakened animals who were kept captive. The animals are quite amiable and will offer carry passengers in exchange for assistance selling their goods in markets. [painterinsomniac]
  51. The Coffin - A casket-shaped ship that contains the body of a 21-ft giant. The top of the casket has been fitted with sails and rigging and is manned by a crew of humans who tell the party that the giant hired them before his death. He always wanted to sail around the world, so half of all his treasures would be given to the crew who sailed him around the world. The money is to be awarded upon the crews return to the giant's family home, and the crew must have an artefact from each land to prove their voyage complete to the family and get their loot. Of course, the crew isn't bothering with actually sailing around the world - they're content to just make port for a year and trade people for ancestral trinkets so they can return to the land of giants in a year and take their massive loot. They've been given a hefty advance to cover the cost of their long voyage, so money is no object. Adventurers can sell their items if the item is from a distinct background (eg a Dwarven Warhammer, an Elven scroll of healing, etc). [Anceaus]
  52. The Lighthouse - This ship is captained by a young cowardly wizard and an equally nervous-looking crew of young human men. Atop the central mast is a large lighthouse light, which the owner uses to keep other ships far away from him while at sea so as to avoid any trouble. If approached, the captain will immediately begin grovelling and handing over loot at the sight of the party's weapons, offering them any onboard services he can think of for his crew to do for them (shoeshines, blade sharpening, armour mending).Turns out it's all an act - the captain is actually a conniving trickster who transports and deals in Light Blue Light, a magical drug that induces paranoia/twitchy behaviour but grants a 1d6 bonus to Strength for a period of 1 hour. [Anceaus]
  53. The Nest - A vaguely ship-shaped bramble of collected branches and tar, this vessel doesn't look like it should even float, much less sail. It's run completely by Kenku's. They love to collect shiny objects and every nook and cranny of the nest is filled with glittering pieces of treasure and trinkets, among which are a range of magical items.Anything can be bought for a price, but what they especially want is for the adventurers to help them get a shiny old chalice that they've spotted beneath the waters of the harbour - they aren't big swimmers. [Anceaus]
  54. The Half-Pint - An average looking, 2nd-rate ship run exclusively by halflings and gnomes. The crew are rolling a large number of barrels off the ship. A DC 13 Investigation Check will uncover that the Half-Pint has almost twice as many decks as a regular ship of that size and the diminutive crew use the extra space to smuggle illegal magical ale that has explosive side effects. If approached, the first mate (a scruffy gnome named Sebastiano who trusts people a little too easily considering his trade) will ask the party if they are 'for hire' or just want a cask.If the party is looking to buy, refer to the http://dndspeak.com/2017/12/100-random-potion-effects/ to determine what effect their beer has.If they're interested in the job, he would have them guard a supply wagon transporting contraband IPA to an old wizard who lives in an ivory tower in the nearby forest for a sum of 25gp each. What the party doesn't know is that the wizard is in the process of transitioning into a Lich, and the beer is the magical conduit by which he has been transforming. The wizard has the stats of a Revenant if the party chooses to fight him. If an unconscious creature drinks the illegal beer, they will be revived and become Undead. [Anceaus]
  55. The "Blu Moon" - A two masted Caravel. An ocean going merchant ship, that has recently been damaged by pirates, but escaped because they dumped all cargo overboard. The ship is being repaired and expected to be ready in two days. The captain, Quintus "Full" Moon, already has agreed to transport 24 bales of dyed fabric to [INSERT DESTINATION] but is now looking for some more cargo for the same destination. The rest of the crew is: first mate Eldan Wind (m half-elf), bosun Karrla (f half-orc), helmsman Olfie Re (f half-elf), cook Carlin Zwiet (f gnome), and four human sailors: Frenk(m), Ra(f), Tjoris(m) en Huub(m). Huub is a 12 year old boy on his first trip. [Jeeve65]
  56. The Leatherback - A merchant ship from a faraway land. It is made of a beautiful reddish wood and adorned with many colorful flags. About half the crew is made up of tortles and the other half consists of various other races they picked up on their travels. They are very friendly people and will happily buy you a drink or two in exchange for stories of your adventures or of the places and cultures you’ve experienced. If they take a liking to you they're even willing to give you free passage to wherever you'd like to travel... as long as that place happens to be the next port along their voyage. [TheMightyLoaf]
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